Обзор невыпущенных героев от Cyborgmatt UPD: Phoenix, Oracle, Soul Keeper

Небольшой обзор статуса разработки еще невыпущенных героев от Cyborgmatt

Статус невыпущенных героев Dota2

На данный момент в разработке находятся сразу несколько героев. Прогресс по каждому из них Вы можете увидеть в этой статье.
HeroConcept ArtHero PortraitAbility IconsAbility StringsHero TexturesHero ParticlesMinimap IconNPC_Heroes Entry
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Abyssal Underlord
Имя: Нет
Класс: the Abyssal Underlord
Бывший Pit Lord. Название героя уже переделали из-за авторских прав, но имени у него еще нет, по той же причине. На некоторых артах напоминает Сларка злоупотребяющего стероидами.
Концепт Арт:
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Иконки скиллов:
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Материалы:
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Oracle

Имя: Nerif
Класс: The Oracle
Иконки способностей:
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Материалы:
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Phoenix

Имя: Icarus
Класс: the Phoenix.
Материалы:
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Soul Keeper

Имя: Terrorblade
Класс: the Soul Keeper.
Присутствуют только записи в файле NPC_Heroes:
Заголовок спойлера
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<code> //=================================================================================================================    // HERO: Terrorblade    //=================================================================================================================    "npc_dota_hero_terrorblade"    {                                          // General      //-------------------------------------------------------------------------------------------------------------      "Model"            "models/heroes/terrorblade/terrorblade.mdl"      // Model.      "SoundSet"          "Hero_Terrorblade"              // Name of sound set.      "IdleExpression"      "scenes/terrorblade/terrorblade/exp_idle_01.vcd"    // custom facial animation idle      "HeroID"          "109"                            // unique ID number for this hero.  Do not change this once established or it will invalidate collected stats.      "Enabled"          "0"      "HeroUnlockOrder"      "1"      "Role"            "Carry"      "Rolelevels"        "3"      "Team"            "Bad"      "Portrait"          "vgui/hud/heroportraits/portrait_terrorblade"      "ModelScale"         "1"      "CMEnabled"          "0"      "NameAliases"        "tb"      "url"            "Terrorblade"      // Abilities      //-------------------------------------------------------------------------------------------------------------      "Ability1"          "terrorblade_reflection"          // Ability 1      "Ability2"          "terrorblade_conjure_image"            // Ability 2      "Ability3"          "terrorblade_metamorphosis"          // Ability 3      "Ability4"          "terrorblade_sunder"          // Ability 4        // Armor      //-------------------------------------------------------------------------------------------------------------      "ArmorPhysical"        "4"                    // Physical protection.        // Attack      //-------------------------------------------------------------------------------------------------------------      "AttackCapabilities"    "DOTA_UNIT_CAP_MELEE_ATTACK"      "AttackDamageMin"      "26"                  // Damage range min.      "AttackDamageMax"      "32"                  // Damage range max.        "AttackRate"        "1.5"                  // Speed of attack.      "AttackAnimationPoint"    "0.3"                  // Normalized time in animation cycle to attack.      "AttackAcquisitionRange"  "600"                  // Range within a target can be acquired.      "AttackRange"        "128"                  // Range within a target can be attacked.      "ProjectileModel"      ""                    // Particle system model for projectile.      "ProjectileSpeed"      "0"                    // Speed of projectile.        // Attributes      //-------------------------------------------------------------------------------------------------------------      "AttributePrimary"      "DOTA_ATTRIBUTE_AGILITY"      "AttributeBaseStrength"    "15"                  // Base strength      "AttributeStrengthGain"    "1.9"                  // Strength bonus per level.      "AttributeBaseIntelligence"  "19"                  // Base intelligence      "AttributeIntelligenceGain"  "1.75"                  // Intelligence bonus per level.      "AttributeBaseAgility"    "22"                  // Base agility      "AttributeAgilityGain"    "3.2"                  // Agility bonus per level.        // Movement      //-------------------------------------------------------------------------------------------------------------      "MovementSpeed"        "315"                  // Speed.      "MovementTurnRate"      "0.5"                  // Turning rate.            "BoundsHullName"      "DOTA_HULL_SIZE_HERO"      "HealthBarOffset"      "140"        "ParticleFile"        "particles/units/heroes/hero_terrorblade.pcf"      "GameSoundsFile"      "scripts/game_sounds_heroes/game_sounds_terrorblade.txt"      "VoiceFile"         "scripts/voscripts/game_sounds_vo_terrorblade.txt"    }</code>

Techies

Имя: Squee, Spleen and Spoon.
Класс: the Goblin Techies.

Концепт арт:

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Перевод, оформление: DenSiL7
Источник: Компьютерщик Митя
Дополнительные ссылки: Список невыпущенного контента

Источник: Dotavideo.ru