Обновление Dota 2 от 23.05.2024: Патч 7.36
Разработчики выпустили глобальный патч в Dota 2, в котором изменению подверглись большинство героев и множество предметов (включая один нейтральный). Кроме того, в игре появились новые механики.
ОБЩИЕ ИЗМЕНЕНИЯ
- Это обновление вводит две механики, касающиеся каждого героя: врождённые способности и аспекты
Врождённые способности
- У каждого из героев с самого начала игры есть своя врождённая способность
- Увидеть её можно, наведя мышь на новую иконку, которая и на странице героя, и в игре расположена между способностями героя и древом талантов
- Врождённые способности бывают двух видов:
- Одни дают постоянный уникальный эффект — например, Faceless Void замедляет вражеские снаряды атак, а Dawnbreaker раскрывает всю карту с восходом солнца
- Другие же добавляют обычной способности дополнительный уровень и делают её доступной с самого начала — например, Kunkka сразу имеет способность Tidebringer и может изучить её ещё четыре раза, как обычно. То же самое у Legion Commander и её способности Moment of Courage.
Аспекты
- Аспекты позволяют выбрать именно тот стиль игры, который лучше подходит вам или конкретной ситуации. У каждого героя есть не менее двух аспектов, и их можно сменить до начала игры, в том числе и на стадии планирования
- Аспекты можно найти на странице героя над его способностями, в игре над иконкой врождённой способности, в таблице счёта, а также на верхней панели (если зажать клавишу Alt)
- Аспекты невозможно поменять после стадии планирования, и они не раскрываются вражеской команде до начала игры
- Аспекты могут влиять на героев самыми разными способами, например:
- Viper может либо добавить мгновенный урон вокруг жертвы Poison Attack, либо стать более живучим в области действия Nethertoxin
- Wraith King может либо призывать скелетов, либо наносить атаками дополнительный урон от сглаза
- Leshrac может либо восстанавливать себе ману атаками, либо ускорить взрывы от способности Diabolic Edict, пожертвовав её уроном постройкам
- Lone Druid может либо усилить эффект от Spirit Link и сделать вампиризм общим, либо сделать способность True Form действующей не на героя, а на его медведя
Прочие изменения
- Стадия планирования будет длиться на 15/10/5 секунд дольше в первую/вторую/третью недели после нумерованного обновления
- Перезарядка укрепления построек больше не сбрасывается при первом разрушении башни третьего разряда
- Перезарядка укрепления построек теперь сбрасывается при первом разрушении казарм мечников
- Увеличение радиуса заклинаний теперь действует на все ауры и на прорубающий урон
- Крипы, взятые игроками под контроль, больше не позволяют отключить защиту от обхода
- Теперь при добивании союзного героя опыт за его смерть даётся тому, кто наложил эффект, разрешающий добивание
- Теперь полосы маны всегда видны противникам
- Теперь эффект фонтана придаёт курьерам максимальную скорость
- Если в курьере нет предметов, команда «Доставить предметы» отправит его на базу
- Снижение расхода маны больше не действует на способности, расходующие ману постепенно
- Отображение скорости атаки больше не приводится к базовому интервалу атак, составляющему 1,7 секунды. Это значит, что максимальная скорость атаки всегда составляет 700, а эффект, увеличивающий скорость атаки на 20, всегда будет отображать именно это число вне зависимости от интервала атак существа. Это визуальное изменение, и оно не влияет на игровой процесс.
- Теперь дальность применения заклинаний имеет свою иконку и указывается отдельно, рядом с расходом маны и перезарядкой
- Теперь удержание клавиши Alt отображает радиус обзора всех смотрителей
- Теперь опыт, полученный благодаря способностям и руна мудрости, отображается в послеигровом меню разбора опыта, доступным подписчикам Dota Plus
- Добавлен параметр «УЛУЧШАЕТСЯ С:» для способностей, которые улучшаются вместе с другими
- Теперь рядом с теми значениями способностей, которые улучшаются с помощью Aghanim's Shard, Aghanim's Scepter, талантов или аспектов, отображаются соответствующие иконки
- Управление для наблюдения в прямом эфире и в записи обновлено для соответствия с отвязкой обзора
- Теперь туман сил Света или Тьмы верно скрывает игроков, чей обзор отвязан от остальных и которых не видно
- Теперь наблюдение от лица игрока, чей обзор отвязан от других, корректно скрывает существ, которых не видно
- Теперь отправка сигнала о предметах противников вне видимости не даёт понять, были ли они использованы
- Команда -createhero для режима пробы героев поддерживает выбор аспекта: его название или номер нужно написать в конце команды
- Новая функция в лабораториях Dota: постоянный индикатор дальности. Если зажать клавишу Alt и нажать правой кнопкой мыши на индикатор опыта или дальности атаки (при наведении мыши на атрибуты рядом с портретом), либо способность или предмет, в игре начнёт отображаться соответствующий индикатор дальности. Одновременно может действовать только один индикатор, но он автоматически обновляется, когда радиус или дальность меняются по какой-либо причине.
- Новая функция в лабораториях Dota: динамический фокус полосы здоровья. Если этот параметр включён, полоса здоровья существа, на которое наведена мышь, будет отображаться поверх других.
- Добавлена возможность ввести во внутриигровом списке изменений имя героя, чтобы перейти к нему
Ability Draft
- Врождённые способности в режиме Ability Draft действуют следующим образом:
- Врождённые способности, которые не отображаются в панели способностей героя, будут автоматически выданы ему при появлении, но их нельзя выбрать
- Улучшаемые врождённые способности можно выбрать, и они не выдаются автоматически
- Остальные врождённые способности недоступны в этом режиме
- Аспекты в режиме Ability Draft действуют следующим образом:
- Во время стадии планирования вы можете выбрать любой аспект назначенного вам героя
- Аспекты, дарующие дополнительные способности, недоступны
- Аспекты, заменяющие способность, будут действовать, если вы выберете заменяемую ими способность
- Аспект, не действующий на вашего героя, всё равно можно выбрать — в игре вы увидите, что он не действует
ИЗМЕНЕНИЯ ПРЕДМЕТОВ
ROSHAN'S BANNER
- Item Reworked. Now grants invulnerability to all allied lane creeps in radius
- Effect radius decreased from 750 to 600
- Creeps lose Banner's effect once they leave the radius
- Banner duration decreased from 5 minutes to 2 minutes
- Melee Hero attacks now deal 2x damage to Roshan's Banner
- Cast range decreased from global to 1200
DRAGON LANCE
- Can no longer be disassembled
ETERNAL SHROUD
- Recipe cost increased from 800 to 900. Total cost increased from 3600 to 3700
ORCHID MALEVOLENCE
- Fixed Status Resistance sometimes eliminating Soul Burn's damage
BLOODTHORN
- Fixed Status Resistance sometimes eliminating Soul Rend's damage
MAELSTROM
- Chain Lightning Damage decreased from 120 to 110
OCTARINE CORE
- Бонус к здоровью уменьшен с 625 до 550
- Бонус к мане уменьшен с 625 до 550
SANGE
- Recipe cost increased from 550 to 650. Total cost increased from 2000 to 2100
- No longer provides +20% Status Resistance
- Now provides +20% Slow Resistance
YASHA
- Recipe cost increased from 550 to 650. Total cost increased from 2000 to 2100
KAYA
- Recipe cost increased from 550 to 650. Total cost increased from 2000 to 2100
HEAVEN'S HALBERD
- Recipe cost decreased from 200 to 100. Total cost unchanged
- No longer provides +16% Status Resistance
- Now provides +20% Slow Resistance
MANTA STYLE
- Общая стоимость увеличилась с 4550 до 4650 золота
METEOR HAMMER
- Recipe cost decreased from 400 to 300. Total cost unchanged
SANGE AND YASHA
- Общая стоимость увеличилась с 4000 до 4200 золота
- Now also provides +25% Slow Resistance
YASHA AND KAYA
- Общая стоимость увеличилась с 4000 до 4200 золота
- Now also provides +25% Cast Speed Bonus
KAYA AND SANGE
- Общая стоимость увеличилась с 4000 до 4200 золота
- No longer provides +25% Status Resistance
- Now provides +25% Slow Resistance
- Now also provides +25% Mana Cost/Mana Loss Reduction
WIND WAKER
- Cyclone Cooldown increased from 13s to 16s
ИЗМЕНЕНИЯ НЕЙТРАЛЬНЫХ ПРЕДМЕТОВ
OGRE SEAL TOTEM
- Ogre Seal Flop now plays a flail animation while hero is jumping
ИЗМЕНЕНИЯ ГЕРОЕВ
ABADDON
Базовый урон уменьшен на 6
ВРОЖДЁННАЯ СПОСОБНОСТЬ
FONT OF AVERNUS
New Innate ability. Passive, can't be leveled up
Abaddon has a 10% faster respawn time
АСПЕКТЫ
THE QUICKENING
Every time a unit dies within 900 range of Abaddon, all of his cooldowns are reduced by 0.2s. Dying heroes reduce cooldowns by 4s
MEPHITIC SHROUD
APHOTIC SHIELD
Damage Barrier is increased by 50%, but no longer does a burst of damage on expiration. Whenever damage is dealt to the barrier, enemies within 675 range take damage equal to 80% of the absorption amount. Increases duration and cooldown by 2s at all levels
СПОСОБНОСТИ
CURSE OF AVERNUS
No longer silences the target or has an attack counter
Now the full effect is applied on the first attack. Each hit resets the duration
Бонус к скорости атаки уменьшен с 60/80/100/120 до 15/30/45/60
Замедление передвижения уменьшено с 15/30/45/60% до 10/15/20/25%
Damage per Second decreased from 20/30/40/50 to 10/20/30/40
Длительность уменьшена с 4 до 2 секунд
Aghanim's Shard no longer improves slow
ТАЛАНТЫ
Level 10 Talent Curse of Avernus Movement Slow decreased from +15% to +10%
Level 15 Talent Curse of Avernus DPS decreased from +80 to +50
Level 25 Talent -1 Curse of Avernus Attacks Required replaced with +80 Curse of Avernus Bonus Attack Speed
ALCHEMIST
Базовая скорость атаки увеличена со 100 до 110
ВРОЖДЁННАЯ СПОСОБНОСТЬ
GREEVIL'S GREED
Remains as an Innate ability. Passive, can't be leveled up
АСПЕКТЫ
SEED MONEY
Alchemist starts with 250 bonus gold
MIXOLOGIST
CHEMICAL RAGE
Now decreases Berserk Potion cooldown by 50% and Unstable Concoction by 30% for the duration of Chemical Rage
СПОСОБНОСТИ
CORROSIVE WEAPONRY
No longer reduces Status Resistance by 3/4/5/6% per stack
Now reduces Base Attack Damage by 3/4/5/6% per stack
Stats are no longer multiplied during Chemical Rage
CHEMICAL RAGE
Дополнительное восстановление здоровья увеличено с 50/80/110 до 60/90/120
ANCIENT APPARITION
ВРОЖДЁННАЯ СПОСОБНОСТЬ
DEATH RIME
New Innate ability. Passive, can't be leveled up
Ancient Apparition's abilities now apply frost stacks that deal 10 damage per second and 1.5% movement slow for each stack on the enemy
АСПЕКТЫ
BONE CHILL
DEATH RIME
Each stack also reduces target's Strength by 0.5/0.75/1/1.25. Improves with Ice Blast level
EXPOSURE
COLD FEET
Deals Death Rime damage to all enemies within 400 radius from target
СПОСОБНОСТИ
COLD FEET
No longer deals damage on its own. Now applies 2/4/6/8 Death Rime stacks. Stacks are dispelled when leaving the break area
Break distance increased from 715 to 725/750/775/800
Длительность оглушения увеличена с 1,6/2/2,4/2,8 до 1,9/2,2/2,5/2,8 секунды
ICE VORTEX
No longer deals damage or slows movement speed on its own. Now applies 1/2/3/4 Death Rime stacks to targets in its area of effect. Stacks are dispelled when leaving the AoE
CHILLING TOUCH
Applies 2 Death Rime stack that lasts for 4 seconds
Дополнительный урон уменьшен с 40/80/120/160 до 30/60/90/120
Расход маны увеличен с 30/40/50/60 до 45/50/55/60
ICE BLAST
No longer deals damage over time on its own. Now applies 2 Death Rime stack for the duration of the debuff
ТАЛАНТЫ
Талант 10 уровня: «+40 к урону в секунду от Cold Feet» заменено на «+2 к числу эффектов мороза от Cold Feet»
Level 25 Talent 450 AoE Cold Feet replaced with +50% Death Rime Slow/Damage
ANTI-MAGE
ВРОЖДЁННАЯ СПОСОБНОСТЬ
MANA BREAK
Now is an Innate ability. Passive, can be leveled up with skill points
Mana Burned per hit rescaled from 25/30/35/40 to 16/23/30/37/44
Max Mana Burned per hit rescaled from 1.6/2.4/3.2/4% to 0.8/1.6/2.4/3.2/4%
No longer slows the target on full drain by default
АСПЕКТЫ
MAGEBANE'S MIRROR
COUNTERSPELL
Reflects spells when activated
COUNTERSPELL ALLY
Reflects spells when activated
MANA THIRST
Grants bonus attack damage when an enemy hero within 2500 range has less than 60% mana, increasing as their mana is depleted further, up to a maximum of 20/45/70 bonus attack damage at 15% mana, in which Anti-Mage gains vision and True Sight of that hero
СПОСОБНОСТИ
BLINK
Расход маны увеличен с 45 до 50
COUNTERSPELL
No longer reflects spells by default, only blocks them
Расход маны увеличен с 45 до 50
COUNTERSPELL ALLY
No longer reflects spells by default, only blocks them
Расход маны увеличен с 45 до 50
BLINK FRAGMENT
Расход маны увеличен с 45 до 50
Charges decreased from 3 to 2
Base Charge Restore Time decreased from 25s to 20s
ТАЛАНТЫ
Талант 10 уровня: «+9 к силе» заменено на «+10% к сопротивлению магии от Counterspell»
Level 15 Talent -1s Blink Cooldown replaced with 40% Slow on Fully Mana Drained targets (0.75s)
Талант 20 уровня: «+150 к дальности Blink» заменено на «–1 сек. перезарядки Blink»
Талант 25 уровня: «+20% к сопротивлению магии от Counterspell» заменено на «+200 к дальности Blink»
ARC WARDEN
Ability effects no longer depend on the side Arc Warden plays for
ВРОЖДЁННАЯ СПОСОБНОСТЬ
RUNIC INFUSION
New Innate ability. Passive, can't be leveled up
Upon activating any rune, gain the Regeneration Rune buff for 4s. Duration is reduced by 34% for activating Bounty or Water Runes
АСПЕКТЫ
ORDER
Arc Warden and Tempest Double have their respective ability effects
DISORDER
Arc Warden and Tempest Double have their ability effects swapped
СПОСОБНОСТИ
MAGNETIC FIELD
Is now a No Target ability, creating the field centered around its caster
No longer affects buildings and creeps by default
Now always pushes all enemies away from the bubble when created, even without Aghanim's Shard
Aghanim's Shard no longer provides Magic Resistance
Aghanim's Shard now increases radius by 75 and changes speed of attack projectiles that are inside the bubble: enemy ones are slowed by 75% and allied ones are sped up by 75%
TEMPEST DOUBLE
Duration increased from 18/22/26s to 60s
Distance Penalty now increases incoming damage by 75% instead of reducing outgoing damage by 50%
Cooldown increased from 70/60/50s to 100/90/80s
Now restarts the ability cooldown if the Tempest Double is killed by enemies
ТАЛАНТЫ
Level 25 Talent +10s Tempest Double Duration replaced with Magnetic Field affects Buildings and Creeps
AXE
ВРОЖДЁННАЯ СПОСОБНОСТЬ
COAT OF BLOOD
New Innate ability. Passive, can't be leveled up
Whenever Axe kills an enemy, he gains +1 permanent armor. Kills with Culling Blade gives 2x that amount
АСПЕКТЫ
ONE MAN ARMY
Increases Axe's Strength by 60% of his armor, as long as there are no allied heroes within a 600 radius of him. Effect lingers for 5s after the ally walks within range
CALL OUT
BERSERKER'S CALL
Increases bonus armor by 5. Taunted enemies gain +45 attack speed for the duration
СПОСОБНОСТИ
BERSERKER'S CALL
Bonus Armor decreased from 16/19/22/25 to 14/16/18/20
Aghanim's Scepter upgrade moved to Aghanim's Shard. Still applies Battle Hunger to all affected units, but doesn't reduce Cooldown anymore
BATTLE HUNGER
Now applies immediately after applying and every 0.5s after
Aghanim's Scepter no longer provides armor to Axe. Now makes multiple Battle Hunger debuffs stackable
COUNTER HELIX
Aghanim's Shard upgrade moved to Aghanim's Scepter. Damage Reduction per stack increased from 15% to 20%, Max stacks decreased from 6 to 5
Aghanim's Scepter now also allows Counter Helix counter to decrease when Axe attacks
CULLING BLADE
Bonus armor on kills moved to Innate ability
ТАЛАНТЫ
Level 20 Talent +1 Bonus Armor per Culling Blade Stack replaced with +12 Berserker's Call Armor
BANE
Strength gain increased from 2.5 to 2.7
Agility gain increased from 2.5 to 2.7
Intelligence gain increased from 2.5 to 2.7
ВРОЖДЁННАЯ СПОСОБНОСТЬ
ICHOR OF NYCTASHA
New Innate ability. Passive, can't be leveled up
Bane's attribute gains are always evenly distributed across all three attributes
АСПЕКТЫ
DREAM STALKER
NIGHTMARE
Bane gains 40/50/60/70 attack speed when attacking Nightmare affected units
SLEEPWALK
NIGHTMARE
Makes it a Vector Targeted ability. Affected unit starts unobstructed movement in the chosen direction at 75 speed. If the effect is passed by attacking, the newly affected unit will also move in the selected direction
СПОСОБНОСТИ
NIGHTMARE
No longer grants bonus attack speed by default
BATRIDER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SMOLDERING RESIN
New Innate ability. Passive, can't be leveled up
Batrider's attacks apply a debuff that deals 15% of the attack damage every 1s for 2s. Damage over time pierces damage block
АСПЕКТЫ
STOKED
After using an ability or item on an enemy hero that applies a forced movement effect, gain +10% Movement Speed and +8% Spell Amplification for 7s. Does not stack
ARSONIST
STICKY NAPALM
Makes it apply to buildings, dealing 25% damage
СПОСОБНОСТИ
STICKY NAPALM
Damage per stack increased from 4/8/12/16 to 5/10/15/20
Damage to creeps decreased from 50% to 20%
Creep penalty now also applies to Application damage
FLAMEBREAK
Projectile speed increased from 1400 to 1700
FIREFLY
Damage per second decreased from 30/60/90/120 to 25/50/75/100
FLAMING LASSO
Total Damage increased from 100/200/300 to 200/350/500
BEASTMASTER
Base Agility increased from 18 to 22
ВРОЖДЁННАЯ СПОСОБНОСТЬ
INNER BEAST
Now is an Innate ability. Passive, can be leveled up with skill points
Bonus Attack Speed rescaled from 10/22/34/46 to 5/10/25/40/55
Now only affects Beastmaster and units under his control
АСПЕКТЫ
WILD HUNT
INNER BEAST
Bonus attack speed from Inner Beast is increased by 1/2/3/4/5 per unit controlled by Beastmaster that is currently under the effect of Inner Beast
BEAST MODE
INNER BEAST
Can be activated to increase Beastmaster's attack speed by 8/16/24/32/40. While this effect is active, his attacks will apply Wild Axes debuff of the current level. Duration: 6s. Mana Cost: 35. Cooldown: 20s
ТАЛАНТЫ
Level 10 Talent Wild Axes Damage Amp per stack decreased from +2.5% to +2%
Level 10 Talent +30 Damage replaced with 5% Inner Beast Aura Magic Resist
Level 20 Talent +30 Boar and Hawk Damage replaced with +30 Damage to Beastmaster and his units
Level 25 Talent -5s Wild Axes Cooldown replaced with No Wild Axes Cooldown
BLOODSEEKER
Base Movement Speed decreased from 300 to 285
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SANGUIVORE
New Innate ability. Passive, improves with Bloodseeker's level
Whenever Bloodseeker kills a unit, he restores 25 health + 1% of the unit's max health per Bloodseeker's Level. Restores for half values when denying, or if an ally kills an enemy hero within 300 range
This healing is classified as lifesteal, and is amplified by Lifesteal Amplification. Lifesteal from creeps reduced by 40%
АСПЕКТЫ
ARTERIAL SPRAY
RUPTURE
When attacking a Ruptured target, Bloodseeker and the target get pushed 50 units in the direction Bloodseeker is facing
BLOODRUSH
THIRST
Can be activated to grant 50% bonus Movement Speed for 5s. Thirst does not grant passive movement speed while on cooldown. Cooldown: 15s. Mana Cost: 50
СПОСОБНОСТИ
BLOODRAGE
Aghanim's Shard Heal/Damage increased from 30 to 35
THIRST
No longer has a Max HP threshold and starts at 100%
Max Thirst Move Speed decreased from 16/24/32/40% to 10/20/30/40%
Healing on kills moved to Innate ability
BLOOD MIST
Now increases healing by Sanguivore instead of Thirst
BOUNTY HUNTER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BIG GAME HUNTER
New Innate ability. Passive, can't be leveled up
When getting a kill or assist on an enemy with a kill streak, Bounty Hunter gains 10% extra gold
АСПЕКТЫ
THROUGH AND THROUGH
SHURIKEN TOSS
The shuriken damages and slows all units it passes through
CUTPURSE
TRACK
Bounty Hunter steals 4/8/12/16 gold every time he targets a hero with a spell. Value depends on the current level of Track
СПОСОБНОСТИ
SHURIKEN TOSS
Damage increased from 100/150/200/250 to 100/170/240/310
Mana Cost increased from 50/60/70/80 to 65/70/75/80
No longer slows Attack Speed
SHADOW WALK
Mana Cost decreased from 55 to 50
TRACK
No longer grants bonus damage to Shuriken Toss
No longer provides a critical strike on attacks
Now increases all damage taken by the target by 8/14/20%
FRIENDLY SHADOW
Mana Cost decreased from 55 to 50
ТАЛАНТЫ
Level 25 Talent 2 Shuriken Toss charges replaced with +275 Shuriken Toss Damage
BREWMASTER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
DRUNKEN BRAWLER
Now is an Innate ability. Passive, can be leveled up with skill points
Earth Brawler Armor rescaled from 1/3/5/7 to 1/3/5/7/9
Earth Brawler Magic Resistance rescaled from 5/10/15/20% to 4/8/12/16/20%
Storm Brawler Evasion rescaled from 15/20/25/30% to 10/15/20/25/30%
Storm Brawler Movement Speed rescaled from 5/7/9/11% to 4/6/8/10/12%
Fire Brawler Crit Multiplier rescaled from 120/140/160/180% to 120/135/150/165/180%
Fire Brawler Attack Speed rescaled from 10/15/20/25 to 10/15/20/25/30
Void Brawler Status Resistance rescaled from 5/10/15/20% to 4/8/12/16/20%
Void Brawler Slow rescaled from 10/15/20/25% to 5/10/15/20/25%
АСПЕКТЫ
ROLL OUT THE BARREL
CINDER BREW
When casting Cinder Brew, Brewmaster rolls the whole barrel in the targeted direction, dealing damage and drenching enemies with Cinder Brew along the way within 350 radius from the barrel. Enemies hit by the 75 range wide barrel take 50/75/100/125 physical damage. The barrel always rolls for a distance of 950 and then explodes, drenching all enemies within 400 radius. Barrel Speed: 900
DRUNKEN MASTER
DRUNKEN BRAWLER
When brewed up, Brewmaster moves with a varying amount of movement speed, altering between 20% slower and 50% faster
СПОСОБНОСТИ
THUNDER CLAP
Damage decreased from 90/160/230/300 to 75/150/225/300
Movement Speed Slow rescaled from 25/35/45/55% to 15/30/45/60%
Attack Speed Slow rescaled from 25/35/45/55 to 15/30/45/60
CINDER BREW
Can now be ignited only from magical and pure damage. Physical damage spells will not ignite the target
PRIMAL SPLIT
Earth Brewling's Demolish Damage decreased from 90/170/250 to 80/140/200
Storm Brewling's Cyclone Hero Duration decreased from 5s to 3/4/5s
Storm Brewling's Wind Walk Cooldown increased from 5s to 20/14/8s
Storm Brewling's Wind Walk Bonus Speed decreased from 50% to 20/30/40%
PRIMAL COMPANION
Brewlings no longer have any movement, cooldown or casting penalties
BRISTLEBACK
Base Damage decreased by 8
ВРОЖДЁННАЯ СПОСОБНОСТЬ
WARPATH
Now is an Innate ability. Passive, can be leveled up with skill points
Damage per stack rescaled from 15/20/25 to 5/15/20/25
Movement per stack rescaled from 2/3/4% to 0/2/3/4%
Stack Duration increased from 8/10/12s to 12/16/18/20s
Max Stacks rescaled from 8/10/12 to 4/8/10/12
АСПЕКТЫ
BERSERK
WARPATH
Increases Attack Speed by 5/10/15/20 per stack
Damage per stack decreased from 5/15/20/25 to 5 at all levels
SNOT ROCKET
VISCOUS NASAL GOO
Stack Limit increased from 4 to 6
Armor Reduction per stack increased from 1.5/2/2.5/3 to 2.5/3/3.5/4
BRISTLEBACK
Instead of Quill Spray, shoots Viscous Nasal Goo in a 900 radius whenever the damage threshold is met
СПОСОБНОСТИ
VISCOUS NASAL GOO
Aghanim's Shard no longer increases Stack Limit
QUILL SPRAY
Quill Stack Damage rescaled from 28/30/32/34 to 30
BRISTLEBACK
Aghanim's Scepter Spray interval increased from 0.35s to 0.4s
BROODMOTHER
Silken Bola ability replaced with Incapacitating Bite
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SPIDER'S MILK
New Innate ability. Passive, can't be leveled up
Whenever Broodmother kills a unit, she and all units under her control in a 600 radius receive a fully stackable buff that heals them for 4% of the victim's health each second. Duration: 3s
This healing is classified as lifesteal, and is amplified by Lifesteal Amplification. Lifesteal from creeps reduced by 40%
АСПЕКТЫ
NECROTIC WEBS
SPIN WEB
Enemies within the web have their Health Regen reduced by 10/15/20/25%
FEEDING FRENZY
INSATIABLE HUNGER
Applies bonuses to all Spiderlings under Broodmother's control in a 800 radius
СПОСОБНОСТИ
SPIN WEB
Movespeed bonus no longer decrease with unit's current Health
No longer provides Health Regen
INCAPACITATING BITE
New basic ability
On Attack, Broodmother applies a debuff that slows for 15/20/25/30%, gives a 30/40/50/60% miss chance and increases all attack damage received by 2/4/6/8 for 2 seconds
SPAWN SPIDERLINGS
Spiderlings now create similar Spiderlings instead of Spiderites
Now also slows target by 25/35/45% for 4s
Spiderling Health decreased from 320 to 300
ТАЛАНТЫ
Level 15 Talent Spiderlings Health decreased from +150 to +125
Level 20 Talent 400 Aoe Silken Bola replaced with +10 Incapacitating Bite Attack Damage Bonus
Level 25 Talent +35% Silken Bola Slow/Miss Chance replaced with +30% Incapacitating Bite Slow/Miss Chance
CENTAUR WARRUNNER
Base Health Regen decreased from 5 to 4
Base Movement Speed decreased from 310 to 305
ВРОЖДЁННАЯ СПОСОБНОСТЬ
RAWHIDE
New Innate ability. Passive, can't be leveled up
Centaur Warrunner permanently gain +40 max health every 120s
АСПЕКТЫ
COUNTER-STRIKE
DOUBLE EDGE
Damage is increased by 25% of the damage Centaur Warrunner took in the last 6s from enemy heroes, up to a maximum of 100% bonus Double Edge damage. Damage counter resets on Double Edge cast
HORSEPOWER
Centaur Warrunner gains 40% of his Strength as bonus movement speed. Does not stack with movement speed bonuses from boots. Max movement speed cap increased from 550 to 600
СПОСОБНОСТИ
STAMPEDE
Cooldown increased from 90s to 100/95/90s
HITCH A RIDE
Now grants invulnerability to the mounted target
No longer ends when blinking/teleporting
CHAOS KNIGHT
ВРОЖДЁННАЯ СПОСОБНОСТЬ
REINS OF CHAOS
New Innate ability. Passive, can't be leveled up
Whenever illusions of Chaos Knight are created, there is a 50% chance that an additional 1 illusion will spawn
АСПЕКТЫ
PHANTASMAGORIA
All illusions created by or of Chaos Knight are Strong Illusions. This includes Phantasm, illusions of allies created with Aghanim's Scepter, items, Illusion Rune, and illusions of Chaos Knight by other players both allied and enemy (i.e. by Shadow Demon). Additionally, Chaos Knight's Illusions within 1200 radius have 20% damage reduction
IRRATIONALITY
REALITY RIFT
Adds an equal chance to apply either Break, or Disarm, or nothing on the targeted enemy. This debuff lasts for 50% of the armor reduction duration
СПОСОБНОСТИ
CHAOS BOLT
Max Damage increased from 150/210/270/330 to 150/230/310/390
Aghanim's Shard no longer increases cast range by 150
Aghanim's Shard illusions deal 30% less damage
REALITY RIFT
Cast Point improved from 0.3s to 0.25s
PHANTASM
Illusions from this ability are no longer Strong Illusions by default
ТАЛАНТЫ
Level 15 Talent -100% Phantasm Illusion Incoming Damage replaced with +12 Strength
CHEN
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SUMMON CONVERT
New Innate ability. Active, levels up with Holy Persuasion and improves with Chen's level
Chen summons a convert to fight for him. The convert gains bonuses from Holy Persuasion, with the exception of Health, which is set to 200 + 80 x Chen's Level. Only one convert can be summoned at a time, and it dies if Chen dies. Mana Cost: 50, Cooldown: 30s. Cooldown starts once the convert dies and automatically refreshes on Chen's respawn
Which creature is summoned is dependent on the chosen Facet
АСПЕКТЫ
CENTAUR CONVERT
Chen's convert is a Centaur creep. Summoned unit depends on the level of Holy Persuasion: Centaur Courser (levels 0-2) or Centaur Conqueror (levels 3 and 4)
WOLF CONVERT
Chen's convert is a Wolf creep. Summoned unit depends on the level of Holy Persuasion: Giant Wolf (levels 0-2) or Alpha Wolf (levels 3 and 4)
HELLBEAR CONVERT
Chen's convert is a Hellbear creep. Summoned unit depends on the level of Holy Persuasion: Hellbear (levels 0-2) or Hellbear Smasher (levels 3 and 4)
TROLL CONVERT
Chen's convert is a Troll creep. Summoned unit depends on the level of Holy Persuasion: Hill Troll (levels 0-3) or Dark Troll Summoner (level 4)
SATYR CONVERT
Chen's convert is a Satyr creep. Summoned unit depends on the level of Holy Persuasion: Satyr Mindstealer (levels 0-3) or Satyr Tormenter (level 4)
СПОСОБНОСТИ
HOLY PERSUASION
No longer has a minimum health threshold
Now dominated creep's health is set to 400 + 50 x Chen's Level
Bonus Damage decreased from 4/10/16/22 to 2/7/11/15
Move Speed Bonus decreased from 10/20/30/40 to 5/10/20/30
Gold bounty for dominating a creep decreased from 100% to 25/50/75/100%
Aghanim's Scepter's Martyrdom ability now has a global cast range
DIVINE FAVOR
Armor Bonus rescaled from 9/12/15/18 to 5/10/15/20
Active Heal Amplification now also affects Health Regen
Healing and Regen Amplification decreased from 20% to 5/10/15/20%
Now upgradable by Aghanim's Scepter. Makes Health Regen Aura global and affects all allied units
HAND OF GOD
Heal over time duration increased from 8s to 10s
CLINKZ
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BONE AND ARROW
New Innate ability. Passive, can't be leveled up
Clinkz' death and some of his abilities can summon immobile Skeleton Archers to attack enemies. Skeletons deal a percentage of Clinkz' attack damage and have his attack range, but deal reduced damage to buildings. Skeletons have a duration of 15/20/25/30s and die after multiple attacks from heroes
АСПЕКТЫ
SUPPRESSIVE FIRE
STRAFE
Enemies hit by attacks from Strafe get a debuff that causes them to miss 5% of their attacks. Debuff stacks when applied from different sources (i.e. Clinkz and each individual skeleton). Stacks expire 1 second after the Strafe duration has concluded. Miss applies to buildings as well
Attack Range Bonus increased from 200 to 300
ENGULFING STEP
DEATH PACT
Casting Death Pact makes Clinkz take the place of the consumed unit, while leaving a Skeleton Archer in his previous position. Also reduces Death Pact charge restore time by 10s
СПОСОБНОСТИ
STRAFE
Attack Speed Multiplier for Skeletons rescaled from 50/55/60/65% to 60%
Mana Cost decreased from 75/80/85/90 to 60/70/80/90
DEATH PACT
Cast Range decreased from 900 to 700
CLOCKWERK
ВРОЖДЁННАЯ СПОСОБНОСТЬ
ARMOR POWER
New Innate ability. Passive, can't be leveled up
Outgoing damage is increased by 0.3% per point of armor
АСПЕКТЫ
HOOKUP
HOOKSHOT
If the hook hits an ally to pull into, cooldown is reduced by 75% and stun/damage radius is increased from 175 to 300
EXPANDED ARMATURE
POWER COGS
Cogs are formed in a radius increased by 115. Cogs have a smaller trigger radius, but they can affect enemies inside, pushing them towards the center
СПОСОБНОСТИ
POWER COGS
No longer provide a magic damage barrier to allies
Power Cogs are not destroyed by Clockwerk's attacks, and are pushed instead up to 1000 distance
Now destroy trees inside the cogs when cast
CRYSTAL MAIDEN
Base Mana Regen decreased from 0.5 to 0
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BLUEHEART FLOE
New Innate ability. Passive, can't be leveled up
Crystal Maiden has 50% Mana Regen Amplification
АСПЕКТЫ
FROZEN EXPANSE
ARCANE AURA
Increases Crystal Maiden's cast range by 50/75/100/125, and provides 7/8/9/10% AoE Bonus
COLD COMFORT
ARCANE AURA
Every time Crystal Maiden casts a spell, allied heroes within aura's close radius receive 10/15/20/25% of mana spent
СПОСОБНОСТИ
FROSTBITE
No longer has bonus duration on non-ancient creeps
Now deals 4x damage to non-ancient creeps
Tick Interval increased from 0.2s to 0.25s
ARCANE AURA
Self bonus factor for Mana Regen removed. Crystal Maiden receives Close Mana Regen bonus which is also amplified by the Innate ability
FREEZING FIELD
No longer grants armor
Attack Speed Slow increased from 60 to 80/120/160
CRYSTAL CLONE
Now can be aimed where Crystal Maiden will slide
DARK SEER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
MENTAL FORTITUDE
New Innate ability. Passive, can't be leveled up
Dark Seer's Intelligence cannot be lower than either his Strength or Agility. If any of these attributes are higher, he gains Intelligence to match them
АСПЕКТЫ
QUICK WIT
Dark Seer gains 0.5 Attack Speed per each point of Intelligence
HEART OF BATTLE
Base Movement Speed decreased to 275. Dark Seer gains 8% of the movement speed of all heroes within 900 radius
СПОСОБНОСТИ
SURGE
Aghanim's Shard Damage per second from Trail increased from 35 to 40
ION SHELL
Cast Point improved from 0.4s to 0.2s
ТАЛАНТЫ
Level 10 Talent Ion Shell Radius increased from +50 to +65
DARK WILLOW
ВРОЖДЁННАЯ СПОСОБНОСТЬ
PIXIE DUST
New Innate ability. Passive, can't be leveled up
Whenever a hero ability makes Dark Willow untargetable or hidden she gains +100% Health Regen and +100% Mana Regen while in that state
АСПЕКТЫ
THROWING SHADE
SHADOW REALM
While in Shadow Realm, Dark Willow emits a 600 radius aura that increases damage that she deals to enemies affected by it by up to 25%. Damage scales based on how long she remains under the effects of Shadow Realm
THORNY THICKET
BRAMBLE MAZE
Creates 4 additional brambles on the outer ring that last 50% less. Enemies rooted by any bramble take 10% more spell damage
СПОСОБНОСТИ
CURSED CROWN
Backswing improved from 0.8s to 0.4s
Cooldown decreased from 18/16/14/12s to 17/15/13/11s
TERRORIZE
Radius increased from 400 to 400/450/500
ТАЛАНТЫ
Level 15 Talent Cursed Crown AoE decreased from +160 to +150
Level 25 Talent +100 Attack Speed replaced with 500 Terrorize Impact Damage
DAWNBREAKER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BREAK OF DAWN
New Innate ability. Passive, can't be leveled up
Whenever the sun rises, Dawnbreaker gradually reveals the entire map to allies over 4 seconds. Fog of War returns in 1 second after that
АСПЕКТЫ
SOLAR CHARGED
LUMINOSITY
Whenever Dawnbreaker hits a target with a powered up Luminosity, she decreases the cooldowns of all of her abilities (non-items) by 1s
GLEAMING HAMMER
CELESTIAL HAMMER
When the hammer is on the ground, it emits a weaker pulsing effect of Solar Guardian in a 200 AoE around it. Its efficiency is reduced by 50%. Increases the duration that the hammer can remain stationary to 4s
СПОСОБНОСТИ
STARBREAKER
Fixed a bug that prevented Swipe Damage from being applied to creeps
SOLAR GUARDIAN
Healing now affects Dawnbreaker herself if she is in the target area of effect
Can now be cast when Celestial Hammer is out, forcing the hammer to return when the spell is cast
DAZZLE
ВРОЖДЁННАЯ СПОСОБНОСТЬ
WEAVE
Ability returns as an Innate. Passive, can't be leveled up
Dazzle's abilities apply Weave to both allies and enemies they affect, increasing allied armor and reducing enemy armor. Multiple instances of this effect stack. Stack Duration: 8s. Armor Change per stack: 1. Each stack has independent duration
АСПЕКТЫ
NOTHL BOON
Whenever Dazzle overheals himself or an ally, it grants that hero a physical damage barrier equal to the amount overhealed for 10s. If the target already has a larger barrier from Nothl Boon, it will be refreshed instead of being added onto
POISON BLOOM
POISON TOUCH
Every 4 times Dazzle attacks a target affected by Poison Touch, the target takes a burst of 25/50/75/100 additional damage, and prompts additional Poison Touch projectiles to fire at enemies within 450 AoE to the target. The amount of additional units affected is equal to the Poison Touch number of targets
СПОСОБНОСТИ
BAD JUJU
No longer applies armor gain/loss on its own
ТАЛАНТЫ
Level 25 Talent +0.5 Bad Juju Armor Reduction/Increase replaced with +1 Weave Armor Reduction/Increase
DEATH PROPHET
ВРОЖДЁННАЯ СПОСОБНОСТЬ
WITCHCRAFT
Ability returns as an Innate. Passive, improves with Death Prophet's level
Death Prophet's occult knowledge deepens with experience, gaining 0.5% movement speed per level, and reducing cooldown of abilities by 0.5% per level
АСПЕКТЫ
SUPPRESS
SILENCE
Applies movement slow to affected units by 10/15/20/25%
SPIRIT COLLECTOR
Whenever a hero dies, Death Prophet traps their spirit as a charge for later use. This affects both allies and enemies within a 2000 range. Can be disabled by Break to prevent Death Prophet from gaining charges
EXORCISM
Casting Exorcism consumes all Spirit Collector charges to replace 1 standard spirit per charge with spirits of fallen heroes that deal 75-80/88-93/101-106 damage. If any hero is killed during Exorcism, their spirit will instantly replace a standard spirit if possible, otherwise no charge is gained
СПОСОБНОСТИ
SILENCE
No longer slows movement speed by default
EXORCISM
No longer grants passive movement speed
ТАЛАНТЫ
Level 10 Talent +30 Damage replaced with +40 Attack Speed
Level 15 Talent Health decreased from +300 to +250
Level 20 Talent Spirit Siphon Damage/Heal decreased from +30 to +25
Level 20 Talent +15% Silence Move Speed Slow replaced with +50 Crypt Swarm Damage
DISRUPTOR
ВРОЖДЁННАЯ СПОСОБНОСТЬ
ELECTROMAGNETIC REPULSION
New Innate ability. Passive, can't be leveled up
Whenever Disruptor takes more than 250 damage from enemies within 400 range, all nearby units are pushed to a 400 unit distance from Disruptor. Cooldown: 4s. Damage counter resets within 7s
АСПЕКТЫ
THUNDERSTORM
THUNDER STRIKE
Strikes all enemies within Kinetic Field
KINETIC FENCE
Replaces Kinetic Field with a new ability Kinetic Fence
KINETIC FENCE
Spell is vector targeted. Creates a single flat wall with a width of 1200. The wall is created after a 0.75s formation delay and has a duration of 2.6/3.2/3.8/4.4s. Has 2 charges with 20/18/16/14s base charge restore time
СПОСОБНОСТИ
THUNDER STRIKE
No longer has any Kinetic Field interactions by default
Aghanim's Shard bonus range decreased from 800 to 400
Aghanim's Shard bonus strikes decreased from 2 to 1
Aghanim's Shard Duration on the ground decreased from 7s to 5s
GLIMPSE
Max Damage rescaled from 125/175/225/275 to 100/160/220/280
KINETIC FIELD
Cooldown increased from 20/17/14/11s to 20/18/16/14s
ТАЛАНТЫ
Level 25 Talent Static Storm Radius decreased from +200 to +150
DOOM
Base Damage decreased by 2
Base Health Regen increased from 0.25 to 1.25
Strength gain increased from 3.7 to 3.8
ВРОЖДЁННАЯ СПОСОБНОСТЬ
LVL ? PAIN
New Innate ability. Passive, can't be leveled up
Doom deals 10% bonus attack damage to enemies whose level is lower than his
АСПЕКТЫ
GLUTTONY
DEVOUR
Replaces 70s cooldown with 2 charges with 90s restore time. Stolen creep abilities are upgraded by one level
DEVIL'S BARGAIN
Items sell back for 90% of their price, but buyback costs 15% more
СПОСОБНОСТИ
DEVOUR
No longer grants 1/3/5/7 armor for the duration
SCORCHED EARTH
Cooldown increased from 35s to 41/39/37/35s
ТАЛАНТЫ
Level 10 Talent Scorched Earth Damage decreased from +12 to +10
Level 15 Talent Scorched Earth Movement Speed decreased from +7% to +5%
Level 20 Talent Infernal Blade Max HP as Damage increased from +2% to +2.5%
DRAGON KNIGHT
Added new ability Wyrm's Wrath. It replaces Dragon Blood, providing and upgrading Dragon Knight's attack modifiers set by Facet
ВРОЖДЁННАЯ СПОСОБНОСТЬ
DRAGON BLOOD
Now is an Innate ability. Passive, improves with Dragon Knight's level
Provides Dragon Knight with +4.5 Health Regen and +2.5 Armor, which are further increased by 0.5 with every hero level
Health Regen and Armor bonuses are multiplied by 1.5x while in Dragon form
АСПЕКТЫ
FIRE DRAGON
WYRM'S WRATH
While in human form, attacks have 20/30/40/50% cleave with 450 range
ELDER DRAGON FORM
While in dragon form, cleave increases by another 20/30/40/50% and turns into splash damage to all enemies within 350 range from the attack target
CORROSIVE DRAGON
WYRM'S WRATH
While in human form, attacks apply poison to the target. It deals 10/15/20/25 damage per second and reduces the target's armor by 1/2/3/4. Duration: 3s. Poison also affects buildings
ELDER DRAGON FORM
While in dragon form, poison damage and armor reduction are increased by 30/40/50/60%, and it's applied to all enemies within 350 range from the attack target
FROST DRAGON
WYRM'S WRATH
While in human form, attacks apply frost to the target. It reduces enemies' movement speed by 14/21/28/35%, attack speed by 14/21/28/35, and all health they restore by 14/21/28/35%. Duration: 3s. Frost doesn't affect buildings
ELDER DRAGON FORM
While in dragon form, all reductions from frost are increased by 30/40/50/60%, and it's is applied to all enemies within 350 range from the attack target
СПОСОБНОСТИ
BREATHE FIRE
No longer applies dragon's attack effects
WYRM'S WRATH
New basic ability
Provides and improves attack modifiers of the chosen Facet for both human and dragon forms. Illusions can't apply Wyrm's Wrath's attack modifiers. Now upgradeable with Aghanim's Scepter. Improves attack modifiers of the chosen Facet
ELDER DRAGON FORM
No longer changes Dragon type with each level. Now the dragon form depends on a chosen Hero Facet
Now increases attack damage by 20/60/100
Aghanim's Scepter Black Dragon form no longer increases Magic Resistance
DROW RANGER
Base Movement Speed increased from 300 to 310
ВРОЖДЁННАЯ СПОСОБНОСТЬ
PRECISION AURA
Ability returns as an Innate. Passive, improves with Drow Ranger's level
Grants bonus Agility to Drow Ranger and allied ranged heroes within 1200 range. Effect starts with 1% of Drow Ranger's current Agility and increases by 1% with each Drow Ranger's level. Bonus is doubled for Drow Ranger herself
АСПЕКТЫ
VANTAGE POINT
Drow Ranger deals 20% more damage with attacks from high ground
SIDESTEP
MULTISHOT
Drow Ranger can use items and move during Multishot with a 40% movement speed penalty while aiming at the initial target direction
СПОСОБНОСТИ
FROST ARROWS
Movement Speed Slow decreased from 10/25/40/55% to 10/20/30/40%
GUST
No longer grants bonus Movement Speed
MULTISHOT
No longer has bonus slow duration and instead applies the normal Frost Arrows duration
MARKSMANSHIP
Bonus Agility for allies moved to Innate ability
ТАЛАНТЫ
Level 10 Talent +15% Gust Self Movement Speed replaced with -3s Gust Cooldown
Level 20 Talent -4s Gust Cooldown replaced with 40% Gust Self Movement Speed
Level 25 Talent Marksmanship Chance decreased from +12% to +10%
EARTH SPIRIT
ВРОЖДЁННАЯ СПОСОБНОСТЬ
STONE REMNANT
Remains as an Innate ability. Active, improves with Earth Spirit's level
АСПЕКТЫ
RESONANCE
STONE REMNANT
Stone Remnants have a duration of 60s
Has 7 charges, with an additional +1 max charge gained every 5 hero levels. Charge Restore Time: 18s. Mana Cost: 0
MAGNETIZE
Each magnetized Stone Remnant gives Earth Spirit 40/80/120 bonus attack damage. Does not stack
STEPPING STONE
STONE REMNANT
Stone Remnants have a duration of 20s
Does not use charges, instead has a cooldown of 4s. Mana Cost: 15
ROLLING BOULDER
No longer destroys Stone Remnants
СПОСОБНОСТИ
GEOMAGNETIC GRIP
Remnant Damage increased from 50/100/150/200 to 50/125/200/275
Cast Range rescaled from 1100 to 1000/1100/1200/1300
MAGNETIZE
Remnant Refresh/Explosion Radius increased from 400 to 600
ТАЛАНТЫ
Level 20 Talent Geomagnetic Grip Cooldown Reduction increased from 2s to 3s
EARTHSHAKER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
AFTERSHOCK
Now is an Innate ability. Passive, can be leveled up with skill points
Damage rescaled from 70/100/130/160 to 35/70/100/130/160
Stun Duration rescaled from 1/1.1/1.2/1.3s to 0.5/1/1.1/1.2/1.3s
АСПЕКТЫ
TECTONIC BUILDUP
AFTERSHOCK
Radius is increased by 50 with every 10 hero levels
SLUGGER
ENCHANT TOTEM
Killing an enemy with an empowered attack will send their body flying 1200 units at 1600 speed, dealing 5% of the killed unit's Max Health as damage to all enemies it passes through. This damage is increased by 50/80/110/140 if the killed unit is a creep and 150/250/350/450 damage if it was a hero
ТАЛАНТЫ
Level 25 Talent +200 Aftershock Range replaced with -50% Echo Slam Cooldown
ELDER TITAN
ВРОЖДЁННАЯ СПОСОБНОСТЬ
ASTRAL SPIRIT
Now is an Innate ability. Active, can be leveled up with skill points
Bonus Speed per hero rescaled from 5/6/7/8% to 4/5/6/7/8%
Bonus Damage per creep rescaled from 3/7/11/15 to 3/3/7/11/15
Bonus Damage per hero rescaled from 17/38/59/80 to 10/17/38/59/80
Bonus Armor per hero rescaled from 1.5/3/4.5/6 to 1/1.5/3/4.5/6
Mana Cost rescaled from 80/90/100/110 to 70/80/90/100/110
Cooldown rescaled from 23/21/19/17s to 25/23/21/19/17s
АСПЕКТЫ
DECONSTRUCTION
NATURAL ORDER
Every second an enemy hero stays under the effect of the aura, they lose an additional 1 armor and 1% magic resistance. Stacks up to 20 times
MOMENTUM
Elder Titan's attack speed is decreased by 75, but he receives 20% of his movement speed as bonus attack speed
EMBER SPIRIT
ВРОЖДЁННАЯ СПОСОБНОСТЬ
FLAME GUARD
Now is an Innate ability. Active, can be leveled up with skill points
Flame Guard passively deals 10/15/20/25/30 damage in a 150 radius. Activating it increases damage radius to 500 and increases damage per second
Magical damage barrier rescaled from 60/135/210/285 to 30/60/135/210/285
Duration rescaled from 11/14/17/20s to 10/12/14/16/18s
Active Damage per second rescaled from 25/35/45/55 to 15/25/35/45/55
АСПЕКТЫ
DOUBLE IMPACT
SLEIGHT OF FIST
When connecting with 2 or more enemies, the enemy closest to Ember Spirit will be attacked a second time with damage reduced by 40% at the end of the Sleight of Fist
CHAIN GANG
SEARING CHAINS
When Searing Chains are cast, they are also cast around each Fire Remnant. A target will not be hit by chains from multiple sources at once
Unit Count increased from 3 to 4
СПОСОБНОСТИ
SLEIGHT OF FIST
Cooldown decreased from 15/12/9/6s to 12/10/8/6s
ТАЛАНТЫ
Level 15 Talent +50 Flame Guard DPS replaced with +100% Flame Guard DPS
Level 20 Talent +1 Searing Chains Target replaced with +60 Searing Chains Damage
ENCHANTRESS
ВРОЖДЁННАЯ СПОСОБНОСТЬ
FOREST FREEBIE
New Innate ability. Passive, can't be leveled up
Whenever Enchantress is about to receive a Neutral Item token from Neutral creep, she gets 1 more, if available
АСПЕКТЫ
OVERPROTECTIVE WISPS
NATURE'S ATTENDANTS
Whenever Enchantress takes more than 250 damage from enemy heroes, 1 wisp appears to heal her for 4s. Can't have more than 4 overprotective wisps at a time
SPELLBOUND
ENCHANT
Enchantress gains 50/100/150/200 additional attack range when attacking enchanted enemy heroes
Cast Range increased from 500/550/600/650 to 550/650/750/850
СПОСОБНОСТИ
ENCHANT
No longer deals damage per second to heroes
Enchantress receives 50% of the experience bounty of the enchanted creep
Enchanting a Neutral Creep is now guaranteed to drop Neutral Token, if available
Creep Bonus Health decreased from 200/300/400/500 to 150/250/350/450
ТАЛАНТЫ
Level 15 Talent +5 Nature's Attendants Wisps replaced with +8 Nature's Attendants Heal
Level 20 Talent +30% Enchanted Creep Health/Damage replaced with +150 Health / +25 Damage for Enchanted Creeps
Level 25 Talent +20 Nature's Attendants Heal replaced with +12 Nature's Attendants Wisps
ENIGMA
ВРОЖДЁННАЯ СПОСОБНОСТЬ
GRAVITY WELL
New Innate ability. Passive, can't be leveled up
Allies near Enigma have a Damage Reduction bonus that gradually increases with proximity to Enigma. Effect starts with 0% at 500 distance and increases up to 15% at 200 distance
АСПЕКТЫ
EVENT HORIZON
Enemies in a 600 radius have a 15% movespeed slow while moving away from Enigma
SPLITTING IMAGE
DEMONIC SUMMONING
Whenever Enigma takes more than 350 damage from any source, he spawns an Eidolon next to him. These Eidolons have 50% reduced gold and experience bounty. Damage counter resets after 7s
СПОСОБНОСТИ
MIDNIGHT PULSE
Mana Cost increased from 50/80/110/140 to 65/90/115/140
BLACK HOLE
Aghanim's Scepter Max HP as Damage increased from 3.5% to 4%
ТАЛАНТЫ
Level 15 Talent Malefice Instance Damage increased from +35 to +40
Level 25 Talent Demonic Summoning Eidolons decreased from +5 to +4
FACELESS VOID
Agility gain increased from 3.0 to 3.3
ВРОЖДЁННАЯ СПОСОБНОСТЬ
DISTORTION FIELD
New Innate ability. Passive, levels up with Chronosphere
Enemy attack projectiles are slowed when they fly near Faceless Void. Affects projectiles even if Faceless Void isn't the target. Projectile Slow: 25/30/35/40%, Radius: 500
АСПЕКТЫ
TEMPORAL IMPUNITY
TIME WALK
Faceless Void is guaranteed to backtrack any damage for 1s after casting Time Walk
TIME ZONE
Replaces Chronosphere with a new ability Time Zone
TIME ZONE
Creates a blister in spacetime, altering the movement, attack, cast, projectile, and turn rate speed of all units inside. Allies have increased speed and enemies have decreased speed. Doesn't pierce Debuff Immunity
Attack Speed Manipulation: 50/100/150, Move Speed Manipulation: 50/60/70%, Cast Speed Manipulation: 40/50/60%, Turn Speed Manipulation: 30/40/50%, Projectile Speed Manipulation: 30/40/50%
Radius: 800, Duration: 5/5.5/6s, Mana Cost: 150/225/300, Cooldown: 130/120/110s
СПОСОБНОСТИ
TIME DILATION
Mana Cost increased from 75/80/85/90 to 90
GRIMSTROKE
ВРОЖДЁННАЯ СПОСОБНОСТЬ
INK TRAIL
New Innate ability. Passive, can't be leveled up
Adds an effect to Grimstroke's attacks that causes enemy heroes to leave a trail of ink behind them for 4s, gaining a vision over them but not over their surroundings
АСПЕКТЫ
INKSTIGATE
INK SWELL
Adds the new Ink Explosion sub-ability, allowing Grimstroke to manually trigger Ink Swell
Buff Duration is 4s
FINE ART
STROKE OF FATE
Makes ability Vector Targeted to curve ink path's trajectory
Increases bonus damage per target from 20/30/40/50 to 20/35/50/65
СПОСОБНОСТИ
STROKE OF FATE
Now applies Ink Trail effect on hit
PHANTOM'S EMBRACE
The phantom is no longer disjointable while returning to Grimstroke
INK SWELL
Buff duration decreased from 5s to 3s
No longer can be manually triggered by default
ТАЛАНТЫ
Level 20 Talent +1000 Stroke of Fate Cast Range replaced with +75% Stroke of Fate Damage
Level 25 Talent +75% Stroke of Fate Damage replaced with +70% Stroke of Fate Speed and Travel Range
GYROCOPTER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
CHOP SHOP
New Innate ability. Passive, can't be leveled up
Gyrocopter can disassemble most items at all times and sells any Recipe he has for a full cost
АСПЕКТЫ
SECONDARY STRIKES
CALL DOWN
Decreases strike interval to 0.8s. If an enemy hero gets hit, another Call Down missile is called that tracks the target, has a 200 impact radius centered around them, and deals 50% of the damage. Each hero may have only 1 tracking missile per cast
AFTERBURNER
ROCKET BARRAGE
Every successful hit increases Gyrocopter's movement speed by 1/2/3/4. Buff Duration: 4s. Each hit refreshes the duration
СПОСОБНОСТИ
ROCKET BARRAGE
No longer grants Slow Resistance
ТАЛАНТЫ
Level 10 Talent +30 Movement Speed during Rocket Barrage replaced with +25% Homing Missile Damage
Level 25 Talent -30s Call Down Cooldown no longer grants global cast range
HOODWINK
ВРОЖДЁННАЯ СПОСОБНОСТЬ
MISTWOODS WAYFARER
New Innate ability. Passive, levels up with Sharpshooter
Hoodwink passively has a 15/20/25/30% chance to redirect attacks into a tree within 275 units, destroying it
АСПЕКТЫ
GO NUTS
SCURRY
While Scurry is active, Hoodwink gains +50/100/150/200 Attack and Cast Range
TREEBOUNCE TRICKSHOT
ACORN SHOT
If there are no available targets to bounce, Acorn Shot will look for a tree within its search radius instead. Bouncing off of a tree sets the remaining number of bounces to 1
СПОСОБНОСТИ
SCURRY
No longer provides evasion near trees
No longer increases attack and cast range by default
ТАЛАНТЫ
Level 10 Talent +40% Scurry Evasion When Active replaced with +1s Scurry Duration
Level 25 Talent +135 Bushwhack Radius replaced with Sharpshooter Pierces Debuff Immunity
HUSKAR
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BLOOD MAGIC
New Innate ability. Passive, can't be leveled up
Huskar doesn't have mana. Mana Cost of Items and Abilities are converted into Health costs, which are considered as Magical Damage and can be reduced with Magic Resistance
АСПЕКТЫ
BLOODBATH
LIFE BREAK
Spills Huskar's blood in 500 units around the target, applying its movement and attack speed slow to all enemies
NOTHL TRANSFUSION
LIFE BREAK
Heals all Huskar's allied units within 400 units from the target for 100% of the damage dealt to the targeted hero
СПОСОБНОСТИ
INNER FIRE
No longer disarms enemies
Now silences enemies for 1.5/2/2.5/3s
75/100/125/150 Mana Cost replaced with 75/100/125/150 Health Cost
Cast Point increased from 0.2s to 0.5s
BURNING SPEAR
Health Cost increased from 3% to 4%
BERSERKER'S BLOOD
Max. Magic Resistance increased from 10/15/20/25% to 15/20/25/30%
LIFE BREAK
Magic Resistance during the leap increased from 50% to 60%
ТАЛАНТЫ
Level 25 Talent Burning Spears Deals Pure Damage replaced with +6s Burning Spear Duration
INVOKER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
MASTERMIND
New Innate ability. Passive, can't be leveled up
When Invoker denies a lane creep, he gets 15% of the experience
АСПЕКТЫ
AGNOSTIC
QUAS
Passively adds a debuff to Invoker's attacks that deals 3/6/9/12/15/18/21 damage per second for 2 seconds. Active orbs grant no additional bonuses
WEX
Passively grants 5/10/15/20/25/30/35 attack speed. Active orbs grant no additional bonuses
EXORT
Passively grants 3/6/9/12/15/18/21 bonus attack damage. Active orbs grant no additional bonuses
ELITIST
QUAS
Active Quas orbs imbue Invoker's attacks with flat lifesteal, restoring 2/4/6/8/10/12/14 health per orb
WEX
Active Wex orbs grant +0.6/1.2/1.8/2.4/3/3.6/4.2% movement speed per orb
EXORT
Active Exort orbs make Invoker's attacks apply a 4s debuff that increases Spell Damage the enemy takes by 2/3/4/5/6/7/8% per orb
СПОСОБНОСТИ
WEX
No longer grants cooldown reduction
COLD SNAP
Cooldown decreased from 20s to 18s
GHOST WALK
Cooldown decreased from 35s to 32s
TORNADO
Cooldown decreased from 30s to 27s
E.M.P.
Cooldown decreased from 30s to 27s
ALACRITY
Cooldown decreased from 17s to 15s
CHAOS METEOR
Cooldown decreased from 55s to 50s
SUN STRIKE
Cooldown decreased from 25s to 23s
FORGE SPIRIT
Cooldown decreased from 30s to 27s
ICE WALL
Cooldown decreased from 25s to 23s
DEAFENING BLAST
Cooldown decreased from 40s to 36s
IO
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SIGHT SEER
New Innate ability. Passive, can't be leveled up
Io's team takes 1s less to channel Watchers. When Watcher is under their control, its vision radius is increased by 300
АСПЕКТЫ
KRITZKRIEG
OVERCHARGE
Grants 35/60/85/110 Attack Speed and 8/10/12/14% Spell Amplification
MEDIGUN
OVERCHARGE
Grants 3/6/9/12 Armor and 10/15/20/25% Magic Resistance
СПОСОБНОСТИ
TETHER
Damage per second increased from 10/20/30/40 to 15/25/35/45
Enemy Move/Attack Slow decreased from 15/25/35/45% to 10/20/30/40%
SPIRITS
Creep Collision Damage increased from 10/15/20/25 to 12/18/24/30
ТАЛАНТЫ
Level 10 Talent Attack Damage to Tethered Units decreased from +15 to +12
Level 15 Talent Tether Movement Speed decreased from +6% to +5%
Level 15 Talent Spirits Hero Damage increased from +55 to +60
Level 20 Talent Relocate Cooldown Reduction increased from 25s to 30s
Level 25 Talent Attack Tethered Ally's Target now applies a 25% damage penalty on Io's attacks
JAKIRO
Turn Rate improved from 0.6 to 0.8
ВРОЖДЁННАЯ СПОСОБНОСТЬ
DOUBLE TROUBLE
New Innate ability. Passive, can't be leveled up
Jakiro's attack launches two projectiles at the target with a 0.2s interval, but each deals 50% less damage. One of these attacks ignores melee heroes' default damage block. This penalty affects bonus damage as well
АСПЕКТЫ
LIQUID FIRE
LIQUID FIRE
Jakiro's third basic ability when the facet is picked
Jakiro makes a flaming attack, which burns all enemies around the target, dealing damage over time and reducing their attack speed
Cooldown decreased from 16/12/8/4s to 13/10/7/4s
Aghanim's Shard now adds 2.5% of target's max HP to each tick of damage. Doesn't affect buildings
LIQUID FROST
LIQUID FROST
Jakiro's third basic ability when the facet is picked
Ability reworked. Jakiro makes a freezing attack, which deals 20/30/40/50 bonus damage and applies a chilling effect for 4 seconds. Chilled enemy has their movement slowed by 15/20/25/30% and takes 10/15/20/25 bonus damage from Jakiro's attacks and other abilities. This effect does not apply to buildings. Cooldown: 16/12/8/4s
Aghanim's Shard now adds damage over time, dealing 2.5% of target's max Health per second. Doesn't affect buildings
СПОСОБНОСТИ
DUAL BREATH
Cast Range increased from 750 to 850
ICE PATH
Cast Range decreased from 1200 to 1100
Formation Delay decreased from 0.5s to 0.2s
MACROPYRE
Width decreased from 520 to 500
Mana Cost increased from 230/340/450 to 300/400/500
Cooldown increased from 80/70/60s to 90/80/70s
ТАЛАНТЫ
Level 15 Talent +325 Health replaced with -1.5s Ice Path Cooldown
Level 20 Talent Macropyre Damage decreased from +25 to +20
JUGGERNAUT
ВРОЖДЁННАЯ СПОСОБНОСТЬ
DUELIST
New Innate ability. Passive, can't be leveled up
Juggernaut deals 10% more damage to targets that are facing him. Damage bonus is always applied during Omnislash
АСПЕКТЫ
BLADESTORM
BLADE FURY
Blade Fury can deal critical damage with the same stats as of Blade Dance
BLADEFORM
Gain a stack of Bladeform every 2 seconds up to a max of 10. Each stack grants a 3% base Agility bonus and 1% Movespeed bonus. Stacks are reset upon taking any damage after a 3 second linger
СПОСОБНОСТИ
BLADE FURY
Now applies a strong dispel when it ends
BLADE DANCE
Critical Chance increased from 20/25/30/35% to 35%
Critical Damage decreased from 190% to 130/150/170/190%
OMNISLASH
Bonus Damage decreased from 40/45/50 to 30/35/40
KEEPER OF THE LIGHT
ВРОЖДЁННАЯ СПОСОБНОСТЬ
MANA MAGNIFIER
New Innate ability. Passive, can't be leveled up
Allies within 900 range of Keeper of the Light have 15% more max mana
АСПЕКТЫ
SOLAR BIND
SOLAR BIND
Granted by Spirit Form when the facet is picked
Magic Resist reduction rescaled from 35% to 20/30/40%
Aghanim's Shard replaces cooldown with 2 charges
Cast backswing improved from 1.07s to 0.5s
RECALL
RECALL
Granted by Spirit Form when the facet is picked
Cooldown increased from 15s to 21/18/15s
Teleportation Delay increased from 4s to 6/5/4s
Recall now increases the target's movement speed by 12/16/20% for 4s. If the teleportation was successful, both Keeper of the Light and the target will receive this buff once again. Movespeed buff isn't removed if the teleportation was interrupted by taking player-based damage
Can now be alt-cast to teleport Keeper of the Light to the selected target. In this case Keeper of the Light will get the initial movement speed boost. Teleportation is interrupted if Keeper of the Light takes player-based damage
Aghanim's Shard replaces cooldown with 2 charges
СПОСОБНОСТИ
SPIRIT FORM
Aghanim's Shard now increases Spirit Form Illuminate heal by 30%
WILL-O-WISP
Mana Cost decreased from 250 to 150
ТАЛАНТЫ
Level 15 Talent 2 Solar Bind Charges replaced with -5s Blinding Light Cooldown
Level 20 Talent +1.5s Solar Bind Stun when target is fully slowed replaced with +200 Chakra Magic Mana
KUNKKA
Strength gain decreased from 3.8 to 3.6
ВРОЖДЁННАЯ СПОСОБНОСТЬ
TIDEBRINGER
Now is an Innate ability. Passive, can be leveled up with skill points
Cleave Range rescaled from 650/800/950/1100 to 500/650/800/950/1100
Damage Bonus rescaled from 30/60/90/120 to 10/30/60/90/120
Cooldown rescaled from 13/10/7/4s to 16/13/10/7/4s
Attacks by illusions can now put Tidebringer on cooldown (they still cannot trigger Tidebringer)
АСПЕКТЫ
HIGH TIDE
TIDEBRINGER
Cooldown is reduced by 0.8s per hero hit
GROG BLOSSOM
X MARKS THE SPOT
Whenever a unit is returned, Ghostship's Rum is splashed on allies within a 400 radius around the returned unit. Rum lasts 3s
СПОСОБНОСТИ
TORRENT
Stun Duration decreased from 1.6 to 1.4s
X MARKS THE SPOT
Enemy Delay decreased from 4s to 3s
Allied Delay decreased from 8s to 6s
ТАЛАНТЫ
Level 15 Talent Torrent Damage/Knock Up Duration decreased from +25% to 20%
Level 15 Talent +45 Damage replaced with +60 Tidebringer Damage
Level 20 Talent +70% Tidebringer Cleave replaced with +15% Rum Damage Delay
Level 25 Talent -2s Tidebringer Cooldown replaced with +100% Tidebringer Cleave Damage
LEGION COMMANDER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
MOMENT OF COURAGE
Now is an Innate ability. Passive, can be leveled up with skill points
Lifesteal rescaled from 55/65/75/85% to 40/60/70/80/90%
Cooldown rescaled from 1.9/1.5/1.1/0.7s to 2.3/1.9/1.5/1.1/0.7s
АСПЕКТЫ
STONEHALL PLATE
OVERWHELMING ODDS
Grants Legion Commander an all damage barrier equal to 100% of the damage dealt to enemy heroes. Barrier Duration: 8s
SPOILS OF WAR
DUEL
When a Duel is won, any unit that damaged the loser during the duel will permanently gain 4/8/12 bonus damage
СПОСОБНОСТИ
OVERWHELMING ODDS
Base Damage increased from 35/65/95/125 to 40/70/100/130
Damage per hero increased from 35/65/95/125 to 40/70/100/130
No longer deals 25% bonus damage to illusions
Buff Duration increased from 5s to 6s
Cooldown increased from 15s to 18s
DUEL
Aghanim's Scepter no longer provides Duel damage reduction. Now it provides Legion Commander with Debuff Immunity for the duration of the Duel
Duration with Aghanim's Scepter increased from 5.5/6.5/7.5s to 6.25/6.75/7.5s
ТАЛАНТЫ
Level 10 Talent Press The Attack Movement Speed increased from +8% to +10%
Level 15 Talent Press The Attack HP Regen increased from +30 to +40
Level 20 Talent AoE Press The Attack increased from 250 to 300
Level 25 Talent Moment of Courage Lifesteal increased from +50% to +75%
LESHRAC
Base Agility decreased from 23 to 17
Agility gain decreased from 2.8 to 2.5
Base Armor increased by 1
ВРОЖДЁННАЯ СПОСОБНОСТЬ
DEFILEMENT
New Innate ability. Passive, can't be leveled up
Area of Effect for Leshrac's spells increases by 0.5 for each point of Intelligence
АСПЕКТЫ
CHRONOPTIC NOURISHMENT
Leshrac's attacks restore mana equal to 10/14/18/22% of the damage dealt. Improves with Pulse Nova's level. Only restores mana when attacking units that have mana
DIABOLIC EDICT
Has 40 explosions that are applied over 10 seconds and can damage buildings
MISANTHROPY
DIABOLIC EDICT
Has 40 explosions that are applied over 7 seconds, but can't damage buildings
СПОСОБНОСТИ
SPLIT EARTH
Radius decreased from 150/180/210/240 to 135/160/185/210
DIABOLIC EDICT
Radius decreased from 500 to 450
LIGHTNING STORM
Lightning Jump Radius decreased from 475 to 450
PULSE NOVA
Radius decreased from 525 to 500
ТАЛАНТЫ
Level 10 Talent +40 Split Earth Radius replaced with +4 Armor
Level 15 Talent Lightning Storm Damage decreased from +100 to +80
Level 20 Talent Pulse Nova Damage decreased from +35 to +30
Level 25 Talent Diabolic Edict Explosions decreased from +25 to +20
LICH
ВРОЖДЁННАЯ СПОСОБНОСТЬ
DEATH CHARGE
New Innate ability. Passive, can't be leveled up
Lich's max mana regeneration is 0. Whenever any unit dies nearby, Lich restores a portion of his Max Mana. Dying heroes restore a bigger portion. Works with deaths of both allies, enemies, and neutrals. Lich can regenerate mana only under effect of a Fountain. Radius: 1200, Max Mana Restored (Creep): 2.5%, Max Mana Restored (Hero): 15%
АСПЕКТЫ
FROSTBOUND
CHAIN FROST
If the orb fails to find a new target to bounce into, it instead circles the previous target, waiting up to 2.5/3.5/4.5s for a valid target to come into range. This may happen multiple times per cast
GROWING COLD
Grants additional bounces to Chain Frost and extends the duration of Frost Shield when these abilities kill enemies
FROST SHIELD
Killing a creep extends the duration by 1s while killing a hero extends it by 4s
CHAIN FROST
Killing a creep adds 1 bounce while killing a hero adds 3 bounces
СПОСОБНОСТИ
FROST BLAST
Cast backswing improved from 0.93s to 0.4s
FROST SHIELD
Cast backswing improved from 0.93s to 0.4s
SINISTER GAZE
No longer requires Aghanim's Scepter to use other abilities while channeling Sinister Gaze
LIFESTEALER
Base Damage decreased by 6
Base Attack Speed decreased from 120 to 100
Agility gain decreased from 2.6 to 1.9
ВРОЖДЁННАЯ СПОСОБНОСТЬ
FEAST
Now is an Innate ability. Passive, levels up with Infest
Now also allows hitting allied creeps at 75% health compared to default 50%
Max Health Damage decreased from 1.6/2.2/2.8/3.4% to 1.25/1.75/2.25/2.75%
Max Health Lifesteal increased from 1/1.3/1.6/1.9% to 1.25/1.75/2.25/2.75%
АСПЕКТЫ
CORPSE EATER
Lifestealer permanently gains +2 Max Health per unit killed
UNFETTERED
Replaces Rage with a new ability Unfettered
UNFETTERED
Lifestealer descends into a violent fury, gaining 50% Magic Resistance and 50% Status Resistance. Applies Strong Dispel and can be cast while disabled. Duration: 3/4/5/6s. Mana Cost: 80/100/120/140. Cooldown: 20/19/18/17s
СПОСОБНОСТИ
RAGE
No longer grants movement speed on active
Mana Cost rescaled from 75/100/125/150 to 80/100/120/140
OPEN WOUNDS
Is now a basic ability
No longer grants bonus damage based on the enemy's Max Health
No longer spreads
Lifesteal decreased from 50% to 20/30/40/50%
Cooldown increased from 15s to 30/25/20/15s
Cast Range decreased from 600 to 300/400/500/600
GHOUL FRENZY
No longer applies 15/20/25/30% Movement Slow
Now passively grants 2/4/6/8% Movement Speed Bonus to Lifestealer
Bonus Attack Speed increased from 25/40/55/70 to 30/50/70/90
INFEST
Now upgradable by Aghanim's Shard
Explosion applies a 50% duration Open Wounds to all damaged enemies
ТАЛАНТЫ
Level 10 Talent +12% Rage Movement Speed replaced with +3% Ghoul Frenzy Movement Speed
Level 15 Talent +30 Damage replaced with +50 Ghoul Frenzy Attack Speed
Level 15 Talent +350 Health replaced with +15% Open Wounds Slow
Level 20 Talent +15% Ghoul Frenzy Slow replaced with +25% Open Wounds Lifesteal
LINA
ВРОЖДЁННАЯ СПОСОБНОСТЬ
FIERY SOUL
Now is an Innate ability. Passive, can be leveled up with skill points
Attack Speed Bonus per stack rescaled from 8/16/24/32 to 4/8/16/24/32
Move Speed Bonus per stack rescaled from 1/1.5/2/2.5% to 0.5/1/1.5/2/2.5%
АСПЕКТЫ
THERMAL RUNAWAY
LAGUNA BLADE
Supercharges Lina, giving her 12 Fiery Soul stacks for 5s
SLOW BURN
Impact damage from Lina's abilities is decreased to 60%, but each ability applies a stackable 3s debuff that deals burn damage every second, which sums up into 65% of the original ability damage
СПОСОБНОСТИ
DRAGON SLAVE
No longer applies damage over time by default
Damage increased from 75/150/225/300 to 85/165/245/325
Mana Cost decreased from 100/115/130/145 to 100/110/120/130
Cast Point improved from 0.45s to 0.35s
LAGUNA BLADE
No longer supercharges Lina by default
Cast Point improved from 0.45s to 0.3s
Cast backswing improved from 0.7s to 0.4s
ТАЛАНТЫ
Level 15 Talent +325 Health replaced with 5% Fiery Soul Magic Resist Per Stack
Level 20 Talent +5 Laguna Blade Supercharge Stacks replaced with -25s Laguna Blade Cooldown
Level 25 Talent -25s Laguna Blade Cooldown replaced with 125% Laguna Blade Damage into barrier
LION
Strength gain increased from 2.2 to 2.4
Agility gain increased from 1.5 to 1.7
ВРОЖДЁННАЯ СПОСОБНОСТЬ
TO HELL AND BACK
New Innate ability. Passive, can't be leveled up
Lion gains 20% debuff duration and 20% spell amplification for 90s after respawning
АСПЕКТЫ
ESSENCE EATER
MANA DRAIN
Deals damage equal to 100% of the mana stolen
FIST OF DEATH
FINGER OF DEATH
After casting Finger of Death, Lion switches from ranged to melee attacks with a fixed 250 range and gains 40 + 30 damage per stack for 20s. Enemies killed within 3s of being punched will add Finger of Death stacks. Attacks during melee buff also have a 50% cleave damage with 650 distance
СПОСОБНОСТИ
MANA DRAIN
No longer deals damage by default
ТАЛАНТЫ
Level 25 Talent +100% Mana Drain Damage replaced with +600 Earth Spike cast range/travel distance
LONE DRUID
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SUMMON SPIRIT BEAR
Now is an Innate ability. Active, can be leveled up with skill points
Bear Base Health rescaled from 1100/1400/1700/2000 to 800/1100/1400/1700/2000
Bear Base Health Regen rescaled from 5/6/7/8 to 4/5/6/7/8
Bear Base Attack Time rescaled from 1.75/1.65/1.55/1.45s to 1.85/1.75/1.65/1.55/1.45s
Bear Base Armor rescaled from 0/2/4/6 to 0/0/2/4/6
Bear Base Movespeed rescaled from 300/330/360/390 to 300/300/330/360/390
Cooldown rescaled from 150/140/130/120s to 160/150/140/130/120s
Spirit Bear now has a minimap icon
АСПЕКТЫ
BEAR WITH ME
SPIRIT LINK
Shared Armor is increased by 25%, Lone Druid's attacks heal Spirit Bear as well the other way around
TRUE FORM
Transforms Lone Druid, providing him with bonus armor, increased health and improved versions of Entangling Claws and Demolish
UNBEARABLE
SPIRIT LINK
Spirit Bear's attacks heal Lone Druid, but not the other way around
TRUE FORM
Transforms the Spirit Bear, increasing it's armor by 8/10/12, reducing its BAT by 0.1s and granting a 50% Cooldown Reduction on Entangling Claws
ТАЛАНТЫ
Level 20 Talent +1000 Spirit Bear and True Form HP replaced with +30 Entangling Claws Damage
Level 25 Talent 0s Entangling Claws Cooldown replaced with +45 Spirit Link Attack Speed
Level 25 Talent -0.1 Spirit Bear Base Attack Time replaced with +150 Savage Roar Radius
LUNA
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SELEMENE'S FAVOR
New Innate ability. Passive, can't be leveled up
Luna has 20% bonus cast range at night
АСПЕКТЫ
LUNAR ORBIT
MOON GLAIVES
While active, reduces all incoming damage by 10/15/20/25%
MOONSTORM
LUCENT BEAM
Luna gains +5/8/11/14 attack damage bonus every time an enemy hero is hit by Lucent Beam. This Includes Lucent Beams created by Eclipse, but those provide 50% less damage. Buff Duration: 15s
СПОСОБНОСТИ
MOON GLAIVES
Bounces decreased from 3/4/5/6 to 2/3/4/5
Now can be activated without Aghanim's Shard. Damage on Collision is 20% of Luna's attack. Glaives Count decreased from 4 to 3. Duration is unchanged: 7s. Mana Cost increased from 25 to 75. Cooldown increased from 25s to 30s
Aghanim's Shard now increases rotating glaive count by 1 and damage on collision by 20%
LUNAR BLESSING
Night Vision increased from 250/500/750/1000 to 400/600/800/1000
ТАЛАНТЫ
Level 10 Talent Lucent Beam Ministun increased from +0.3s to +0.4s
Level 15 Talent Eclipse Cooldown Reduction increased from 30s to 40s
Level 15 Talent -2s Lucent Beam Cooldown replaced with +80 Lucent Beam Damage
Level 20 Talent +100 Lucent Beam Damage replaced with -2s Lucent Beam Cooldown
Level 25 Talent 0.25s Eclipse Ministun replaced with Lucent Beam Hits additional Target (within 500 radius)
LYCAN
ВРОЖДЁННАЯ СПОСОБНОСТЬ
APEX PREDATOR
New Innate ability. Passive, improves with Lycan's level
Lycan deals 2% extra damage to neutral creeps per hero level
АСПЕКТЫ
PACK LEADER
SHAPESHIFT
Movement and critical strike bonuses are also applied to all units under Lycan's control. Enemy heroes killed by Lycan or his units extends Shapeshift duration by 5s
SPIRIT WOLVES
SUMMON WOLVES
Replaces wolves with spirit wolves. They are invulnerable, uncontrollable, and cannot attack. Each wolf buffs Lycan, providing +50/100/150/200 Health and +8/14/20/26 Attack Damage
Decreases duration from 50s to 25s and mana cost from 110/115/120/125/130 to 60/65/70/75/80. Does not affect wolves from Aghanim's Shard
СПОСОБНОСТИ
HOWL
No longer fears non-hero controlled units
SHAPESHIFT
No longer applies its movement speed and critical strike bonuses to units under Lycan's control by default
WOLF BITE
Lifesteal increased from 30% to 40%
Lifesteal now has a 40% penalty against creeps
Cooldown decreased from 125/110/95s to 110/100/90s
ТАЛАНТЫ
Level 10 Talent Howl Armor Reduction increased from +2 to +3
Level 15 Talent Summon Wolves Health increased from +300 to +350
MAGNUS
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SOLID CORE
New Innate ability. Passive, can't be leveled up
Magnus suffers 50% less forced movement from enemy's abilities/items
АСПЕКТЫ
RUN THROUGH
SKEWER
Deals bonus damage when pushing enemies through trees and cliffs. Each tree deals 10/15/20/25 damage, and cliffs deal 40/60/80/100 damage
REVERSE REVERSE POLARITY
REVERSE POLARITY
Pushes enemies in a 600 AoE around Magnus away from him to a maximum distance of 700, stunning and damaging them. Enemies are pushed over 0.2s
СПОСОБНОСТИ
SHOCKWAVE
Slow Duration rescaled from 0.9s to 0.7/0.8/0.9/1.0s
Projectile Speed increased from 900 to 1200
Aghanim's Shard Projectile Speed Bonus increased from 300 to 400
EMPOWER
Duration rescaled from 35s to 30/33/36/39s
SKEWER
No longer slows enemy attack speed by 10/20/30/40
No longer deals 6/9/12/15% of the distance as damage
REVERSE POLARITY
Damage increased from 75/150/225 to 100/200/300
HORN TOSS
Damage increased from 275 to 300
Mana Cost decreased from 125 to 100
MARCI
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SPECIAL DELIVERY
New Innate ability. Passive, can't be leveled up
Permanently increases the level of all allied couriers by 3 and hero attacks to kill by 1
This means Marci's team starts with flying couriers
АСПЕКТЫ
SIDEKICK
SIDEKICK
Marci's third basic ability when the facet is picked
Bonus Damage changed from flat 6/12/24/48 to 12/18/24/30% of base damage
BODYGUARD
BODYGUARD
New Marci's third basic ability when the facet is picked
Passively grants Marci 10/15/20/25% Lifesteal and increases her attack damage by 12/18/24/30% of her base damage
Can be activated to protect the targeted allied hero. For 6s, whenever the ally attacks or is attacked by an enemy, Marci attacks that enemy if they are within her attack range + 125. The ally also gains 4/6/8/10 armor for the duration
СПОСОБНОСТИ
DISPOSE
Mana Cost rescaled from 75/80/85/90 to 80
REBOUND
No longer has a minimum jump distance
UNLEASH
Strikes per Fury rescaled from 4/5/6 to 5
ТАЛАНТЫ
Level 15 Talent Dispose Damage increased from +90 to +100
Level 20 Talent Unleash Movement Speed decreased from +15% to +12%
Level 25 Talent +350 Dispose Throw Distance replaced with Unleash Duration Extended by 6s on Kill
MARS
ВРОЖДЁННАЯ СПОСОБНОСТЬ
DAUNTLESS
New Innate ability. Passive, can't be leveled up
Mars and his allied heroes within 2000 radius gain increased Health Regen when they are outnumbered by the enemy in the same area. Each extra enemy hero provides 25% bonus Health Regen
АСПЕКТЫ
VICTORY FEAST
ARENA OF BLOOD
If Mars is in the Arena when an enemy dies inside of it, he heals 20% of his max health and max mana, and gets a 20% attack damage buff for 15s
BLOOD SPORT
ARENA OF BLOOD
Arena walls obscure vision, and enemies that are inside don't have the shared vision with their allies
СПОСОБНОСТИ
BULWARK
Aghanim's Scepter soldiers can no longer knock enemies out of leashes (such as Arena of Blood)
ТАЛАНТЫ
Level 15 Talent God's Rebuke Cooldown Reduction decreased from 3s to 2s
Level 20 Talent Bulwark Front/Side Damage Reduction increased from +12/6% to +14/7%
MEDUSA
Intelligence gain increased from 3.4 to 3.6
ВРОЖДЁННАЯ СПОСОБНОСТЬ
MANA SHIELD
Remains as an Innate ability. Passive, can be leveled up with skill points
No longer provides bonus mana on leveling up
АСПЕКТЫ
ENGORGED
MYSTIC SNAKE
Whenever a Mystic Snake returns to Medusa, her next 3 attacks deal additional 1 physical damage per 6 mana restored by the snake. The buff lasts up to a maximum of 5 seconds
MANA PACT
Can be activated, draining 4% of max mana per second, but increasing attack speed by 3% of Medusa's Attack Speed per second. Mana drain can last up to 15s but attack speed will stop increasing after 10s. Conversion can be stopped by deactivating Mana Shield, but it can't be done for the first 3 seconds of conversion. Attack speed buff will disappear after 15s since the conversion has started. Cooldown is 35s and starts once the conversion is stopped
СПОСОБНОСТИ
MYSTIC SNAKE
Damage increased from 85/130/175/220 to 90/150/210/270
Damage Increase per jump decreased from 35% to 25%
Speed Increase per jump increased from 15% to 25%
Turn slow now is a part of the movement slow. It has no special value and is decreased from 50% to 30%
ТАЛАНТЫ
Level 10 Talent +15% Mystic Snake Turn and Movement Slow replaced with +40 Mystic Snake Damage
Level 25 Talent +1.7 Mana Shield Damage per Mana increased to 1.9
MEEPO
ВРОЖДЁННАЯ СПОСОБНОСТЬ
STICKY FINGERS
New Innate ability. Passive, can't be leveled up
Meepo receives an additional choice when activating neutral item tokens
АСПЕКТЫ
MORE MEEPO
DIVIDED WE STAND
Increases maximum level from 3 to 4 and changes level requirement from 4/11/18 to 3/10/17/24
PACK RAT
Meepo can equip any item in the neutral item slot with the exception of boots and items that are dropped on death. Meepo's clones gain full bonuses from the item with the exception of three primary attributes. When Meepo or a clone uses an item in the neutral slot, all other Meepos have this item go on cooldown reduced by 50%
СПОСОБНОСТИ
EARTHBIND
Cast Range rescaled from 500/750/1000/1250 to 750/900/1050/1200
Projectile Speed increased from 1000 to 1200
ТАЛАНТЫ
Level 25 Talent Pack Rat replaced with +350 Health
MIRANA
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SELEMENE'S FAITHFUL
New Innate ability. Passive, can't be leveled up
Healing Lotuses are 20% more effective on Mirana and her allies
АСПЕКТЫ
MOONLIGHT SHADOW
MOONLIGHT SHADOW
Mirana's Ultimate ability when the facet is picked
SOLAR FLARE
SOLAR FLARE
New Mirana's Ultimate ability when the facet is picked
The sun starts gradually increasing the attack speed and damage of Mirana by 8/12/16 per second, reaching its maximum after 8s. She also gains bonus daytime vision with the same gain per second, multiplied by 3. Mirana's allied heroes also receive this buff, but bonuses are decreased by 50%. Total Buff Duration: 14s. Mana cost: 125. Cooldown: 140/120/100s
СПОСОБНОСТИ
SACRED ARROW
Aghanim's Scepter Secondary Starstorm damage increased from 50% to 75%
LEAP
Distance increased from 575 to 650
Buff Duration increased from 4s to 5s
Mana Cost increased from 40 to 50
Max Charges decreased from 3 to 2
Base Charge Restore Time decreased from 52/44/36/28s to 45/35/25/15s
MONKEY KING
ВРОЖДЁННАЯ СПОСОБНОСТЬ
MISCHIEF
Remains as an Innate ability. Active, can't be leveled up
АСПЕКТЫ
WUKONG'S FAITHFUL
WUKONG'S COMMAND
Soldiers disperse after 3s if Monkey King gets outside of the formation or dies. Returning inside the circle during this time frame will cancel the dispersion
SIMIAN STRIDE
TREE DANCE
Has no cooldown while Monkey King is at full health
СПОСОБНОСТИ
BOUNDLESS STRIKE
Critical Damage decreased from 135/165/195/225% to 120/140/160/180%
Now deals 20/40/60/80 bonus physical damage
Cooldown decreased from 28/26/24/22s to 24/21/18/15s
PRIMAL SPRING
Max Movement Slow increased from 20/40/60/80% to 35/50/65/80%
Max Damage increased from 140/210/280/350 to 140/220/300/380
WUKONG'S COMMAND
Bonus Armor increased from 14/19/24 to 15/20/25
ТАЛАНТЫ
Level 20 Talent -7s Boundless Strike Cooldown replaced with +55% Boundless Strike Critical Damage
MORPHLING
ВРОЖДЁННАЯ СПОСОБНОСТЬ
ACCUMULATION
New Innate ability. Passive, can't be leveled up
Morphling receives 50% of Attribute gain bonuses every half level instead of full bonuses at level up. Also increases All Attributes bonus gained for skill points in the Talent Tree from +2 to +4
АСПЕКТЫ
EBB
Hero’s Primary Attribute is Agility
ADAPTIVE STRIKE (СИЛА)
Knocks back the target hit
FLOW
Hero’s Primary Attribute is Strength
Makes Morphling's current Agility to Strength ratio affect his Cooldown speed, ranging from 50% faster with 175% Agility/Strength ratio to regular speed with 50% Agility/Strength ratio. Doesn't affect items
MORPH
Replicated abilities are also affected by increased Cooldown Speed, based on Agility/Strength ratio Morphling had before replicating
СПОСОБНОСТИ
ADAPTIVE STRIKE (ЛОВКОСТЬ)
No longer grant bonus Agility, even with Aghanim's Shard
ADAPTIVE STRIKE (СИЛА)
No longer grant bonus Strength, even with Aghanim's Shard
No longer knocks back the target hit by default
ATTRIBUTE SHIFT (ЛОВКОСТЬ)
Aghanim's Shard now additionally reduces mana cost by 50%
ATTRIBUTE SHIFT (СИЛА)
Aghanim's Shard now additionally reduces mana cost by 50%
MORPH
Morphling benefits from most Innates and Facets of the targeted hero
MUERTA
Base Attack Time increased from 1.6s to 1.7s
Base Attack Speed increased from 100 to 115
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SUPERNATURAL
New Innate ability. Passive, can't be leveled up
Muerta can always attack Ethereal targets, and can attack when she herself is Ethereal. When attacking ethereal targets, all of her attack damage is dealt as magical damage
АСПЕКТЫ
DANCE OF THE DEAD
THE CALLING
Whenever a hero dies inside or within 200 range of The Calling, its duration is refreshed, the circle expands by 100 units, and another Revenant is added
OFRENDA
Muerta places a sacred altar at the targeted location. When respawning, Muerta will spawn at the Ofrenda and destroy it, putting the ability on cooldown. Muerta can select the Ofrenda and force it to destroy itself. Only one Ofrenda can exist at a time. Mana Cost: 50. Cooldown: 60s
СПОСОБНОСТИ
DEAD SHOT
Projectile Radius increased from 100 to 150
Impact Slow Duration increased from 0.5s to 1s
GUNSLINGER
Ability is now toggled on by default
PIERCE THE VEIL
Ability to attack Ethereal units is moved to Innate ability
ТАЛАНТЫ
Level 10 Talent +80 Dead Shot Damage replaced with +350 Dead Shot Cast Range
Level 10 Talent +8 Strength replaced with +1.5% Max HP Regen while inside The Calling
Level 15 Talent +35 Damage replaced with +55 Gunslinger Damage (affects both shots)
Level 15 Talent +350 Dead Shot Cast Range replaced with +80 Dead Shot Damage
Level 20 Talent +20% Gunslinger Chance replaced with The Calling summons 2 Additional Revenants
Level 25 Talent The Calling summons 2 Additional Revenants replaced with +20% Gunslinger Chance
NAGA SIREN
ВРОЖДЁННАЯ СПОСОБНОСТЬ
EELSKIN
New Innate ability. Passive, can't be leveled up
Naga Siren gets +6% Evasion for each Naga Siren within 900 Radius
АСПЕКТЫ
RIP TIDE
RIP TIDE
Naga Siren's third basic ability when the facet is picked
Passive ability. Every 6 attacks from Naga and her illusions, the Naga Siren and her images will hit all nearby units with a damaging wave of water that lowers armor for 4 seconds
Damage: 25/35/45/55; Armor Reduction: 2/4/6/8
DELUGE
DELUGE
New Naga Siren's third basic ability when the facet is picked
Active ability. Naga Siren and all of her images hit nearby units with a damaging wave of water that reduces enemy status resistance for 5s. Mana Cost: 70/80/90/100. Cooldown: 10s
Damage: 80/130/180/230; Status Resistance Reduction: 11/14/17/20%
СПОСОБНОСТИ
ENSNARE
Aghanim's Scepter now allows Ensnare to affect Debuff Immune units
REEL IN
No longer granted by Aghanim's Scepter. Now it is acquired on leveling Ensnare for the first time
Now requires Aghanim's Scepter to affect Debuff Immune units
Maximum range increased from 1400 to 1600
Targets that are being Reeled In have phased and unobstructed movement
Channel Duration changed from 5s to the length of the remaining Ensnare Debuff
SONG OF THE SIREN
Now heals allies for 2/4/6% of Max Health per second even without Aghanim's Shard
Aghanim's Shard now increases Max Health Regen by 4%
Aghanim's Shard no longer grants 1s extra duration
Aghanim's Shard now also restores 4% of allied max mana per second
Mana Cost increased from 150/175/200 to 150/250/350
Cooldown increased from 180/130/80 to 180/140/100
ТАЛАНТЫ
Level 10 Talent +25 Rip Tide Damage replaced with +30% Rip Tide Damage
Level 15 Talent +15 Strength replaced with -50% Mirror Image Illusion Damage Taken
Level 25 Talent +25% Evasion replaced with Ensnare applies Break
NATURE'S PROPHET
Base Damage decreased by 6
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SPIRIT OF THE FOREST
New Innate ability. Passive, levels up with Nature's Call
Nature's Prophet gains 2/3/4/5/6% bonus base damage for each tree within 300 distance of him. Also gains multiplied amount of this bonus per Nature's Call treant within 1200 range
АСПЕКТЫ
SOOTHING SAPLINGS
SPROUT
Heals 12/20/28/36 health per second for allied units and buildings near the trees. Healing for buildings is reduced by 50%
IRONWOOD TREANT
NATURE'S CALL
Summons 1 Treant with 550/750/950/1150 health, a 50% increased damage (22.5/34.5/46.5/58.5) and a Reinforced property
SPIRIT OF THE FOREST
Treant Multiplier is increased from 1 to 3
СПОСОБНОСТИ
SPROUT
No longer deals damage over time
Now immediately deals 60/120/180/240 damage to enemies in a 275 radius
Duration decreased from 3/4/5/6s to 2.5/3/3.5/4s
Mana Cost decreased from 70/90/110/130 to 70/80/90/100
Cooldown decreased from 15/13/11/9s to 14/12/10/8s
TELEPORTATION
No longer grants Damage/Armor stacks
Now grants a 50/100/150/200 HP Barrier for 15s
Cooldown decreased from 75/60/45/30s to 65/50/35/20s
ТАЛАНТЫ
Level 10 Talent Nature's Call Cooldown Reduction increased from 8s to 10s
Level 15 Talent +4 Teleportation Stacks replaced with +100 Teleportation Barrier
Level 15 Talent +5 Treants Summoned replaced with +45 Treant Movement Speed
Level 20 Talent +100% Sprout Miss Chance replaced with +160 Sprout Damage
Level 25 Talent 2.5x Treant HP/Damage replaced with 3x Treant HP/Damage/Spirit of the Forest Multiplier
NECROPHOS
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SADIST
Ability returns as an Innate. Passive, levels up with Reaper's Scythe
Whenever Necrophos kills a unit, he gains a stack that increases Health and Mana Regen by 4/5/6/7. Hero kills provide 6 stacks. Stack Duration: 7/8/9/10s
АСПЕКТЫ
PROFANE POTENCY
SADIST
Necrophos gains +50 AoE Increase per current Sadist stack
RAPID DECAY
GHOST SHROUD
Now increases movement speed by 25% of speed lost by enemy heroes
СПОСОБНОСТИ
HEARTSTOPPER AURA
No longer grants regen per kill
ТАЛАНТЫ
Level 10 Talent +3s Heartstopper Aura Stack Duration replaced with +3s Sadist Stack Duration
NIGHT STALKER
At night, Night Stalker's Health Regen is increased by 40%, but during the day it is decreased by 20%
ВРОЖДЁННАЯ СПОСОБНОСТЬ
HEART OF DARKNESS
New Innate ability. Passive, can't be leveled up
АСПЕКТЫ
BLINDING VOID
VOID
Enemy heroes affected by Void do not share vision with their teammates
Deals 50 damage per second when affected enemies cannot be seen by their allies
NIGHT REIGN
The day-night cycle of the game is reversed
Nighttime duration increased by 15s
Daytime duration decreased by 15s
СПОСОБНОСТИ
VOID
Aghanim's Scepter upgrade removed
Now also reduces target's vision by 100/200/300/400 at any time of the day
CRIPPLING FEAR
Now upgraded with Aghanim's Scepter. Decreases cooldown by 5 seconds and makes it a toggled ability. Costs the regular mana cost to activate, then 6/4% of Night Stalker's max mana per second for day/night. Still has a regular cooldown, but can be toggled off at any point
ТАЛАНТЫ
Level 10 Talent Void Damage increased from +50 to +80
Level 15 Talent Hunter in the Night Status Resistance increased from +25% to +35%
Level 20 Talent -50s Crippling Fear Cooldown replaced with +20 Crippling Fear DPS
NYX ASSASSIN
Base Damage increased by 3
Agility gain increased from 2.1 to 2.3
ВРОЖДЁННАЯ СПОСОБНОСТЬ
NYXTH SENSE
New Innate ability. Passive, can't be leveled up
Nyx Assassin can sense invisible heroes in a 400 radius
АСПЕКТЫ
MANA BURN
Nyx Assassin's Abilities and Items burn 15/20/25/30% of the current mana of affected enemies. Triggers only on spells that deal 100 damage or more before reductions. Effect scales with the level of Vendetta
SCUTTLE
VENDETTA
Grants unobstructed pathing and max movement speed for the first 10s of Vendetta
СПОСОБНОСТИ
MIND FLARE
No longer deals damage equal to 3.5/4/4.5/5x target's Intelligence
Now deals damage equal to 20/25/30/35% of the target's Max Mana
Can now target any unit with mana. This instantly kills non-Ancient creeps
Mana Cost increased from 100 to 100/105/110/115
Cooldown increased from 13/10/7/4s to 13/11/9/7s
VENDETTA
No longer burns mana on it's own
Aghanim's Shard no longer increases Vendetta's Movement Speed
BURROW
No longer increases Impale Cast Range by 525
No longer reduces Impale Cooldown by 7s
No longer increases Mind Flare Cast Range by 400
Now provides Nyx Assassin with +500 Cast Range and +25% Cooldown Reduction
Spiked Carapace AoE increased from 300 to 400
ТАЛАНТЫ
Level 10 Talent Vendetta Damage decreased from +75 to +50
Level 15 Talent +0.75x Mind Flare Int Multiplier replaced with -3s Mind Flare Cooldown
Level 20 Talent Impale Damage decreased from +130 to +120
Level 20 Talent Spiked Carapace Stun Duration increased from +0.45s to +0.5s
Level 25 Talent Vendetta Unobstructed Pathing replaced with Vendetta applies Break for 5s
Level 25 Talent Mind Flare AoE Radius increased from 300 to 600
OGRE MAGI
ВРОЖДЁННАЯ СПОСОБНОСТЬ
DUMB LUCK
Remains as an Innate ability. Passive, can't be leveled up
No longer increases Multicast Chance by default
АСПЕКТЫ
FAT CHANCE
MULTICAST
Each point of Strength increases Ogre Magi's chance to multicast by 0.05%
LEARNING CURVE
Ogre starts the game with 0 Ability Points, but gains 3 Ability Points at Level 2, and regular ability points for the remainder of the game
Level requirement for all abilities and talents is decreased by 1
СПОСОБНОСТИ
BLOODLUST
Multicasts now prioritize Ogre Magi himself, followed by heroes, then buildings, then creeps. Still skips units that already have the buff
ТАЛАНТЫ
Level 20 Talent Bloodlust Attack Speed increased from +25 to +30
OMNIKNIGHT
ВРОЖДЁННАЯ СПОСОБНОСТЬ
DEGEN AURA
Ability returns as an Innate. Passive, levels up with Guardian Angel
Degenerates the movement capabilities of enemy units that stray too near. Movement Slow: 10/20/30/40%, Radius: 300
АСПЕКТЫ
OMNIPRESENT
DEGEN AURA
For every 0.5s that an enemy was under the continuous effect of Degen Aura, Omniknight's damage to that enemy is increased by 1%, up to a maximum of 20%. Effect resets if the enemy leaves the Aura
HEALING HAMMER
Whenever Omniknight's abilities deal damage an enemy hero, Omniknight gains a heal over time for 5 seconds equal to 30% of the damage dealt
СПОСОБНОСТИ
REPEL
Now upgraded with Aghanim's Shard. Grants 60% Magic Resistance to the target
Aghanim's Shard upgrade removed
HAMMER OF PURITY
No longer slows affected units
Now is an Auto-cast ability with an on-hit effect. Cast Range bonuses don't affect it anymore. However, it's still considered as a casted spell
ТАЛАНТЫ
Level 20 Talent Hammer of Purity Cooldown Reduction decreased from 6s to 5s
ORACLE
ВРОЖДЁННАЯ СПОСОБНОСТЬ
PROGNOSTICATE
New Innate ability. Passive, can't be leveled up
Oracle will predict and announce to allies, where the next power rune will spawn (top or bottom).
АСПЕКТЫ
CLAIRVOYANT CURSE
Spell amplification increased by 0.5% per hero level
CLAIRVOYANT CURE
Heal amplification increased by 1% per hero level
СПОСОБНОСТИ
PURIFYING FLAMES
Duration increased from 9s to 10s
Tick Rate decreased from 1s to 0.1s
ТАЛАНТЫ
Level 10 Talent False Promise Armor decreased from +10 to +8
Level 25 Talent Instant Fortune's End replaced with Fortune's End constantly Dispels
OUTWORLD DESTROYER
Base Movement Speed decreased from 320 to 315
Base Armor decreased by 0.5
ВРОЖДЁННАЯ СПОСОБНОСТЬ
OMINOUS DISCERNMENT
New Innate ability. Passive, can't be leveled up
Outworld Destroyer gains 2 extra mana per point of Intelligence
АСПЕКТЫ
OBSIDIAN DECIMATOR
ESSENCE FLUX
When Essence Flux restores mana, it also increases Outworld Destroyer's maximum mana by 4% for 7 seconds
OVERWHELMING DEVOURER
ASTRAL IMPRISONMENT
Applies a Mana Allergy debuff, which heals Outworld Destroyer every time enemies spend mana. Mana as Heal: 100%, Debuff Duration: 5s
SANITY'S ECLIPSE
Applies a Mana Allergy debuff, which heals Outworld Destroyer every time enemies spend mana. Mana as Heal: 100%, Debuff Duration: 7s
СПОСОБНОСТИ
ARCANE ORB
Mana Pool to Damage decreased from 12/13/14/15% to 10/11/12/13%
ASTRAL IMPRISONMENT
Aghanim's Shard now allows Astral Imprisonment to deal damage in a 300 AoE
SANITY'S ECLIPSE
No longer applies Mana Allergy debuff without Facet 2 chosen
Mana Cost decreased from 200/325/450 to 200/300/400
Cooldown decreased from 160/145/130s to 150/135/120s
ТАЛАНТЫ
Level 10 Talent +20 Attack Speed replaced with +250 Mana
Level 15 Talent +30 Movement Speed replaced with +1.5% of Current Mana as Movement Speed
Level 20 Talent Sanity's Eclipse Mana Difference Multiplier increased from +0.15 to +0.2
PANGOLIER
Intelligence gain increased from 1.9 to 2.2
Agility gain increased from 2.5 to 2.8
Base Health Regen increased from 0.75 to 1.25
ВРОЖДЁННАЯ СПОСОБНОСТЬ
FORTUNE FAVORS THE BOLD
New Innate ability. Passive, can't be leveled up
Whenever an enemy within 1200 units attacks Pangolier, they have their chance to proc random on-attack effects reduced by 40%
АСПЕКТЫ
DOUBLE JUMP
SHIELD CRASH
Pangolier can double jump, activating Shield Crash again while in mid-air, increasing the damage dealt and resulting barrier by up to 30%, based on the total amount of time spent in the air
THUNDERBOLT
ROLLING THUNDER
Increases Roll speed by 115 and improves turn rate
Duration decreased from 10s to 8s
СПОСОБНОСТИ
SWASHBUCKLE
Slash Range decreased from 1000 to 700
Cast Point increased from 0s to 0.15s
Cast Range decreased from 400/550/700/850 to 400/500/600/700
Cooldown increased from 20/16/12/8s to 21/18/15/12s
LUCKY SHOT
Armor Reduction increased from 2/4/6/8 to 3/5/7/9
Debuff Duration increased from 2.5/3/3.5/4s to 3.5/4/4.5/5s
ROLLING THUNDER
Damage type changed from Magical to Physical
Damage rescaled from flat 180/260/340 to 50/100/150 + 100% Total Attack Damage
ТАЛАНТЫ
Level 10 Talent Lucky Shot Armor Reduction increased from +3 to +4
Level 15 Talent Shield Crash Barrier per Hero increased from +80 to +100
Level 15 Talent Rolling Thunder Duration decreased from +3s to +2s
Level 20 Talent +125 Shield Crash Radius replaced with +125 Shield Crash Radius and Damage
Level 20 Talent +15 Swashbuckle Damage replaced with +15% Attack Damage as Swashbuckle Damage
PHANTOM ASSASSIN
Base Damage increased by 2
Base Attack Speed increased from 100 to 110
ВРОЖДЁННАЯ СПОСОБНОСТЬ
IMMATERIAL
New Innate ability. Passive, improves with Phantom Assassin's level
Phantom Assassin starts with 15% Evasion and gets +1.5% per level
АСПЕКТЫ
VEILED ONE
BLUR
No longer dispelled on attack. While Blur is active, all mana costs are reduced by 30%. After Blur is dispelled, all abilities and items have no mana cost for 5s
METHODICAL
COUP DE GRACE
Critical Damage increased from 200/325/450% to 300/425/550%
No longer has random procs. Instead, triggers on the 6th attack on the same Hero or on the 4th attack on the same creep. Attack counter lasts for 6/8/10 seconds
СПОСОБНОСТИ
BLUR
No longer grants evasion
No longer makes Phantom Assassin invisible
No longer allows to attack without dispelling Blur by default
Now enemies can see ghostly silhouette of Phantom Assassin when she's within their vision, but she is still untargetable until Blur is dispelled
Vanish Radius rescaled from 500 to 625/550/475/400
Vanish Buffer rescaled from 0.5s to 0.4/0.6/0.8/1.0s
ТАЛАНТЫ
Level 15 Talent Phantom Strike Cast Range decreased from +250 to +200
Level 15 Talent +25% Blur Evasion replaced with +15% Immaterial Evasion
Level 25 Talent Coup de Grace Proc chance increased from +7% to +10%
PHANTOM LANCER
Base Armor increased by 1
Base Health Regen decreased from 2 to 1.5
Base Attack Speed increased from 100 to 110
ВРОЖДЁННАЯ СПОСОБНОСТЬ
PHANTOM RUSH
Now is an Innate ability. Passive, can be leveled up with skill points
Bonus Agility rescaled from 10/20/30/40 to 5/10/20/30/40
Max Rush Distance rescaled from 600/675/750/825 to 525/600/675/750/825
Cooldown rescaled from 13/10/7/4s to 16/13/10/7/4s
АСПЕКТЫ
CONVERGENCE
DOPPELGANGER
Spawns an additional illusion per 25% of health that Phantom Lancer is missing
DIVERGENCE
JUXTAPOSE
Illusions are uncontrollable and can spawn on any visible enemy unit in the 700 radius of the attack target, prioritizing targets without Juxtapose illusions attacking them. They can perform Phantom Rush and change targets once the original one is dead. If there are no valid targets in range, illusions disappear
Illusion outgoing damage increased from 18/20/22% to 24/26/28%
ТАЛАНТЫ
Level 10 Talent Spirit Lance Damage decreased from +40 to +35
Level 25 Talent Critical Strike Chance decreased from +24% to +20%
PHOENIX
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BLINDING SUN
New Innate ability. Passive, can't be leveled up
Debuffs from Icarus Dive, Fire Spirits, Sun Ray, and Supernova apply a stackable 2% miss chance per second. Lasts 5 seconds. Applying new stack refreshes the duration
АСПЕКТЫ
DYING LIGHT
Burns all enemies in 450 radius around Phoenix, dealing 6% of its missing health per second
HOTSPOT
SUN RAY
Does more damage/heal to targets near the end of the beam. Beam intensity starts increasing at half the beam length, up to 150% of base damage/heal at 1200 range. Increasing Sun Ray length to beyond 1200 range will result in more damage and healing
СПОСОБНОСТИ
ICARUS DIVE
Damage per second increased from 15/35/55/75 to 20/40/60/80
Cooldown rescaled from 36/34/32/30s to 40/35/30/25s
SUN RAY
No longer blinds enemies on its own
ТАЛАНТЫ
Level 15 Talent +500 Health replaced with +20 Health Regen
Level 20 Talent Supernova Stun Duration increased from +0.4s to +0.5s
Level 25 Talent Supernova Hit Count decreased from +3 to +2
PRIMAL BEAST
ВРОЖДЁННАЯ СПОСОБНОСТЬ
COLOSSAL
New Innate ability. Passive, can't be leveled up
Due to his size, Primal Beast does 40% bonus damage to buildings
АСПЕКТЫ
ROMP N' STOMP
TRAMPLE
Gains passive component that increases movement speed of Primal Beast by 4%
Activating Trample provides 6% movement speed bonus to all allies within 1200 radius, including Primal Beast himself
FEROCITY
UPROAR
When activated, each stack provides 10% AoE bonus
СПОСОБНОСТИ
ROCK THROW
Cast Point decreased from 0.5s to 0.25s
Rock flight duration increased by 0.2s
PUCK
Base Armor increased by 3
Base Agility decreased from 22 to 14
ВРОЖДЁННАЯ СПОСОБНОСТЬ
PUCKISH
New Innate ability. Passive, can't be leveled up
Puck restores 2% of its max health and 2% of its max mana every time it disjoints an attack projectile. Disjointing spell projectiles restore 3x more health and mana
АСПЕКТЫ
JOSTLING RIFT
WANING RIFT
Can knock back enemies by 75/100/125/150 units or pull them by the same amount when alt-cast is used. Forced movement happens over 0.3s and doesn't interrupt enemies' actions
CURVEBALL
ILLUSORY ORB
Is a vector targeted ability. The orb's path can be curved in any direction. Orb speed is increased by 200, and duration is up to 100% longer than a straight orb
СПОСОБНОСТИ
ILLUSORY ORB
Vision linger duration decreased from 3.34s to 2.5s
Mana Cost decreased from 100/110/120/130 to 90/100/110/120
WANING RIFT
Removed double tap cast-on-self behavior
PHASE SHIFT
Cast Point increased from 0s to 0.01s
DREAM COIL
Initial Damage increased from 150/230/310 to 175/250/325
Stun Duration increased from 1.4/1.9/2.4s to 1.5/2.0/2.5s
ТАЛАНТЫ
Level 15 Talent Waning Rift Damage decreased from +75 to +60
Level 20 Talent Waning Rift Cooldown Reduction decreased from 4s to 3s
Level 25 Talent Waning Rift Radius/Max Distance increased from +250 to +300
PUDGE
Base Agility decreased from 14 to 11
Base Health Regen increased from 1.75 to 2.5
Base Armor increased by 1
ВРОЖДЁННАЯ СПОСОБНОСТЬ
FLESH HEAP
Now is an Innate ability. Passive, levels up with Dismember
Pudge permanently gains 1.4/1.6/1.8/2 Strength any time he kills an enemy hero or whenever an enemy hero dies within 450 radius
АСПЕКТЫ
FRESH MEAT
DISMEMBER
When targeting heroes, Dismember increases Pudge's Strength by 3/5/7 per tick for 12s
FLAYER'S HOOK
MEAT HOOK
Hook impact damage decreased by 50%. Enemy units take 10/15/20/25% of the distance traveled as damage while being pulled by Pudge's hook
СПОСОБНОСТИ
MEAT SHIELD
New Basic Ability
Pudge covers himself with a layer of flesh that blocks 8/14/20/26 damage of any type taken from any source for 5/6/7/8s. Mana Cost: 35/50/65/80. Cooldown: 20/19/18/17s.
DISMEMBER
No longer has increased duration on creeps
ТАЛАНТЫ
Level 10 Talent Rot Slow decreased from +16% to +15%
Level 25 Talent 1.5x Flesh Heap Stack Str and Damage Block bonuses replaced with 1.5x Flesh Heap and Meat Shield bonuses
PUGNA
ВРОЖДЁННАЯ СПОСОБНОСТЬ
OBLIVION SAVANT
New Innate ability. Passive, can't be leveled up
Pugna can use any spells and items while channeling, with the exception of ones that also require channeling
АСПЕКТЫ
SIPHONING WARD
NETHER WARD
Pugna restores health and mana to equal to 25% of the damage Nether Ward deals
REWARDS OF RUIN
Whenever an enemy tower is destroyed, Pugna permanently gains +1.5% Spell Amplification
СПОСОБНОСТИ
NETHER BLAST
Damage decreased from 100/180/260/340 to 95/170/245/320
DECREPIFY
Can no longer be cast while channeling on its own
Enemy Increased Magic Damage decreased from 30/40/50/60% to 20/30/40/50%
QUEEN OF PAIN
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BONDAGE
New Innate ability. Passive, can't be leveled up
Whenever an enemy within 1200 range deals spell damage to Queen of Pain, she returns 10% of the damage dealt
АСПЕКТЫ
SUCCUBUS
Gains bonus Spell Lifesteal that increases with proximity, starting with 12% at 800 range, up to 18% at 300 range
MASOCHIST
Spell amplification increased by 15%. 22% of spell damage (including items) dealt to heroes is also inflicted upon Queen of Pain. Damage to illusions is not reflected. Damage reflected is before reduction. Damage reflected is non-lethal. Reflected damage can be negated by the Debuff Immunity
СПОСОБНОСТИ
SHADOW STRIKE
No longer heals per tick
Duration increased from 15s to 16s
Mana Cost decreased from 125/135/145/155 to 125/130/135/140
SCREAM OF PAIN
Cooldown rescaled from 7s to 7.5/7/6.5/6s
ТАЛАНТЫ
Level 10 Talent +10 Shadow Strike Heal Per Tick replaced with +8 Strength
Level 15 Talent +30 Attack Speed replaced with +40 Attack Speed against Shadow Striked units
Level 15 Talent Shadow Strike Damage Interval increased from -0.7s to -1s
RAZOR
ВРОЖДЁННАЯ СПОСОБНОСТЬ
UNSTABLE CURRENT
Ability returns as an Innate. Passive, improves with Razor's level
Increases movement speed by 1% per level
АСПЕКТЫ
THUNDERHEAD
STORM SURGE
When Eye of the Storm is active, Storm Surge proc chance is doubled, and procs will additionally strike all enemies within the Eye of the Storm radius. Can't strike the same enemy twice per proc
DYNAMO
Razor gains 1% spell amplification for every 20 points of attack damage
СПОСОБНОСТИ
STATIC LINK
Aghanim's Shard Pull Speed decreased from 100 to 75
STORM SURGE
No longer increases movement speed
ТАЛАНТЫ
Level 15 Talent Static Link Drains 1 Armor per Second replaced with -1s Storm Surge Strike Cooldown
RIKI
Base Attack Damage decreased by 5
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BACKSTAB
Ability returns as an Innate. Passive, levels up with Cloak and Dagger
When Riki strikes an enemy from behind, he deals bonus damage based on his Agility. Hero Damage per Agility: 0.4/0.8/1.2/1.6
АСПЕКТЫ
CONTRACT KILLER
BACKSTAB
Riki gets 25/150/250/350 bonus experience for kills and 25/100/100/100 bonus experience for assists, based on the current level of Backstab
EXTERMINATOR
TRICKS OF THE TRADE
Agility bonus is multiplied by 3 against non-hero units
СПОСОБНОСТИ
SMOKE SCREEN
Now also applies its Miss Chance to enemies when they try to attack Allies that are inside the Smoke Screen
TRICKS OF THE TRADE
Agility bonus changed from 70/80/90/100% to a flat +30/50/70/90 Agility
CLOAK AND DAGGER
Bonus damage on attack in the back moved to Innate ability
No longer grants Bonus XP on Kills and Assists
ТАЛАНТЫ
Level 15 Talent +30% Tricks of the Trade Agility Bonus replaced with +50 Tricks of the Trade Agility Increase
RUBICK
ВРОЖДЁННАЯ СПОСОБНОСТЬ
MIGHT AND MAGUS
New Innate ability. Passive, can't be leveled up
Spell Amplification also increases Rubick's base attack damage by 100% of its value and Magic Resistance by 50% of its value
АСПЕКТЫ
FRUGAL FILCH
SPELL STEAL
Decreases the mana cost of stolen spells by 15/30/45/60%
ARCANE ACCUMULATION
SPELL STEAL
Every time Rubick casts a spell, he gains +25 AoE Spell Radius Amplification for 20s. Multiple instances of this buff stack independently
СПОСОБНОСТИ
FADE BOLT
Mana Cost decreased from 120/130/140/150 to 110/120/130/140
SPELL STEAL
Stolen Spells will now use the facet of the hero it was stolen from
SAND KING
ВРОЖДЁННАЯ СПОСОБНОСТЬ
CAUSTIC FINALE
Now is an Innate ability. Passive, levels up with Epicenter
No longer slows enemies
Base Damage decreased from 50/70/90/110 to 20/40/60/80
Max Health as Damage decreased from 10/14/18/22% to 8/10/12/14%
Explode Radius decreased from 500 to 400
АСПЕКТЫ
SANDSHROUD
SAND STORM
Sand Storm makes Sand King invisible. Sand Storm radius increased by 125
DUST DEVIL
SAND STORM
Sand Storm follows Sand King with a speed equal to 70% of his current movement speed. When Sand King casts Burrowstrike, Sand Storm recenters on Sand King's new location
СПОСОБНОСТИ
BURROWSTRIKE
Can now be put on alt-cast to immediately cast in the desired direction, without walking until the required cast range is reached
SAND STORM
No longer makes Sand King invisible by default
Storm no longer follows Sand King by default
STINGER
New Basic Ability
Area Targeted. Sand King performs an empowered tail strike within a fixed 200 range, attacking all enemies within 225/255/285/315 radius. This attack deals 40/80/120/160 bonus damage and slows enemies by 10/12/14/16% for 4/5/6/7s. Total damage is increased by 40% for enemies within the innermost 125 area. Cast point: 0.4s. Mana cost: 30. Cooldown: 14/11/8/5s
EPICENTER
Number of pulses increased from 6/8/10 to 12/16/20
Damage per Pulse decreased from 110/120/130 to 60/70/80
Radius increase per pulse decreased from 25 to 13
Total Epicenter Duration increased from 3s to 6s
Attack Slow increased from 30/45/60 to 50/55/60
Slow Debuff now lasts for 3s after being hit by the pulse
ТАЛАНТЫ
Level 15 Talent +120 Caustic Finale damage replaced with +50 Stinger Damage
Level 15 Talent +50 Sand Storm Movement Speed replaced with +12% Stinger Slow
Level 20 Talent Incremental Epicenter radius decreased from +25 to +12
Level 25 Talent Epicenter Pulses increased from +5 to +10
SHADOW DEMON
ВРОЖДЁННАЯ СПОСОБНОСТЬ
MENACE
New Innate ability. Passive, can't be leveled up
Shadow Demon's attacks apply a stacking debuff that amplifies damage taken by the target by 2% per stack. Debuff duration is 8 seconds which is refreshed with every stack
АСПЕКТЫ
PROMULGATE
DISSEMINATE
When applied to an enemy, they lose 15% of their current health, regaining half of it after the effect is lifted. If the target is an ally, their current and max health are increased by 15% instead
SHADOW SERVANT
If an enemy hero is killed by Shadow Demon or dies within 1500 range from him, an illusion of that hero is created. Illusion deals 20/25/30/35/40% damage, depending on the current level of Disruption The illusion disappears when the hero it was created from respawns or when Shadow Demon dies. No illusions are created if killed by Shadow Demon after his death
СПОСОБНОСТИ
DISRUPTION
Bonus Base Damage decreased from 40/50/60/70 to 30/40/50/60
ТАЛАНТЫ
Level 10 Talent Strength decreased from +12 to +10
Level 20 Talent Demonic Purge/Cleanse Damage/Heal decreased from +200 to +150
SHADOW FIEND
ВРОЖДЁННАЯ СПОСОБНОСТЬ
NECROMASTERY
Now is an Innate ability. Passive, levels up with Requiem of Souls
Max Souls increased from 11/14/17/20 to 20
Max Souls now increase by 1 with each hero kill. This bonus is reset on death
Damage per soul increased from 1/2/3/4 to 1/3/4/5
Aghanim's Scepter increases Max Souls by 5
No longer upgraded by Aghanim's Shard
АСПЕКТЫ
LASTING PRESENCE
PRESENCE OF THE DARK LORD
For every enemy hero killed nearby, Presence of the Dark Lord further reduces armor by 2 for 60s
SHADOWMIRE
SHADOWRAZE
Consecutive hits apply a stacking 10% movement speed slow and 10 attack speed slow
СПОСОБНОСТИ
SHADOWRAZE
No longer reduces movement speed by default
Cooldown decreased from 10s to 9s
Now upgraded with Aghanim's Shard
Reduces cooldown by 2s per enemy hero hit
FEAST OF SOULS
New basic ability
Shadow Fiend gains 40/50/60/70 Attack Speed for 8 seconds. After the effect is done, 5 souls are consumed. Shadow Fiend should have 5 souls to cast Feast of Souls. Mana Cost: 75. Cooldown: 16s
PRESENCE OF THE DARK LORD
No longer gets stronger with enemy kills by default
ТАЛАНТЫ
Level 10 Talent +25 Attack Speed replaced with +30 Feast of Souls Attack Speed
Level 10 Talent Shadowraze Stack Damage increased from +25 to +30
Level 15 Talent Shadowraze Base Damage increased from +115 to +120
Level 20 Talent Necromastery Damage Per Soul decreased from +3 to +2
Level 25 Talent -5s Shadowraze Cooldown replaced with Feast of Souls Grants +40% Cast Speed
SHADOW SHAMAN
ВРОЖДЁННАЯ СПОСОБНОСТЬ
FOWL PLAY
New Innate ability. Passive, can't be leveled up
Whenever Shadow Shaman takes lethal damage, he survives as a 1 HP chicken with movement speed increased by 10%. Applies Strong Dispel upon transformation and provides 0.75s protection from all damage. Hex Duration: 3s. Cooldown: 90s. Cooldown is reset upon dying
АСПЕКТЫ
CLUSTER CLUCK
HEX
Can be cast on allied heroes. After a 0.1 second invulnerability period, transform them into a chicken with 10% bonus movespeed, and create 3 chicken images that take 300% damage and provide no bounty. Chicken images are uncontrollable and try to confuse enemies: 1 chicken always stands still, 1 chicken always scatters, and the other chicken will either stand still or scatter. Illusion duration: 2s
FOWL PLAY
Adds the 0.1s invulnerability period and creates 3 uncontrollable illusions on proc
MASSIVE SERPENT WARD
MASS SERPENT WARD
10 Mass Serpent Wards are combined into one Massive Serpent Ward with 10x Damage and Bounty values, while Health is multiplied by 7.5x
ТАЛАНТЫ
Level 20 Talent Serpent Wards Max HP changed from +1 to +50%
Level 25 Talent Serpent Wards Attack Damage changed from +25 to +20%
SILENCER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BRAIN DRAIN
New Innate ability. Passive, can't be leveled up
Silencer permanently steals Intelligence from enemy heroes he kills or that die nearby. Intelligence Stolen: 2, Steal Radius: 925
Aghanim's Shard increases Intelligence Stolen to 4
АСПЕКТЫ
IRREPRESSIBLE
Silencer cannot be silenced
REVERBERATING SILENCE
GLOBAL SILENCE
Duration is decreased, but the first time it ends on an enemy for any reason it is applied on them again. First Silence Duration: 3/3.5/4s. Second Silence Duration: 1.5/1.75/2s
СПОСОБНОСТИ
ARCANE CURSE
Ability Reworked
Curses the target area, causing enemy heroes to take 16/24/32/40 damage per second (First instance applies immediately) and slowing their movement speed by 10/15/20/25%
If a target casts a spell, they are silenced for 2 seconds. The duration is paused as long as the target is silenced for any reason, but the damage and slow are still in effect
Area Radius: 350. Duration: 6s. Mana Cost: 130/135/140/145. Cooldown: 22/20/18/16s
GLAIVES OF WISDOM
Ability Reworked
Activate to throw an enchanted glaive that will steal 1/2/3/4 Intelligence from the target for 20/25/30/35s and deal 20/40/60/80% of Silencer's Intelligence as additional damage. Landing 4 Glaives on the same target will silence them for 2.5s. Mana Cost: 20 per attack
Aghanim's Shard increases temporary Intelligence Steal by 1 and Steal Duration by 50s
Attack counter resets after 3/4/5/6 seconds without reapplying. Stacks cannot be applied to an enemy who's currently suffering from Glaives of Wisdom's Silence
LAST WORD
Ability Reworked
Passive aura. Enemies within 1200 range of Silencer are slowed by 6/9/12/15% and take 20/30/40/50 damage per second for each Silence debuff they currently suffer from
GLOBAL SILENCE
Now upgraded with Aghanim's Scepter
Causes Global Silence to apply Arcane Curse to enemy heroes
ТАЛАНТЫ
Level 15 Talent +0.8x Last Word Int Multiplier replaced with +20/5% Last Word Damage/Slow
Level 25 Talent Last Word Mutes replaced with 2 Arcane Curse charges
SKYWRATH MAGE
Base Mana Regen increased from 0 to 0.25
ВРОЖДЁННАЯ СПОСОБНОСТЬ
RUIN AND RESTORATION
New Innate ability. Passive, levels up with Mystic Flare
Passively provides Skywrath Mage with 20/30/40/50% Spell Lifesteal
АСПЕКТЫ
SHIELD OF THE SCION
Grants a second Innate ability: Shield of the Scion
SHIELD OF THE SCION
Whenever Skywrath Mage damages an enemy hero with any of his abilities, each instance of magical damage grants him a stack of magical damage barrier. Each stack protects from 10 magical damage + 1 per Skywrath Mage's level. Each stack has its own duration. Barrier Stack Duration: 15s
STAFF OF THE SCION
Grants a second Innate ability: Staff of the Scion
STAFF OF THE SCION
Whenever Skywrath Mage damages an enemy hero with any of his abilities, each instance of magical damage reduces all of his ability cooldowns by 0.1s
СПОСОБНОСТИ
ARCANE BOLT
No longer applies a Spell Lifesteal debuff
Upgrade moved from Aghanim's Scepter to Aghanim's Shard and decreased from +2 to +1
MYSTIC FLARE
Now instantly kills illusions
ТАЛАНТЫ
Level 10 Talent +8 Intelligence replaced with +0.5x Arcane Bolt Int Multiplier
Level 10 Talent +200 Health replaced with +1.5 Mana Regen
Level 15 Talent +25% Arcane Bolt Lifesteal replaced with +15% Ruin and Restoration Lifesteal
SLARDAR
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SEABORN SENTINEL
New Innate ability. Passive, levels up with Corrosive Haze
Slardar gains bonus movement speed, health regeneration, attack damage, and armor while in a puddle or river. Health Regen: 2/4/6/8, Bonus Armor: 1/2/3/4, Bonus Movespeed: 18%, Bonus Damage: 8/16/24/32
Aghanim's Scepter increases Health Regen by 22, Bonus Armor by 11 and provides 40% Status Resistance
АСПЕКТЫ
LEG DAY
GUARDIAN SPRINT
Grants a 2s speed burst on cast during which Slardar gains additional 8% speed bonus and 100% slow resistance, both of which then gradually fade out for another 3s, reaching normal ability values
BRINEGUARD
CORROSIVE HAZE
Any active debuff on enemy hero provides 40% of the reduced armor to Slardar
СПОСОБНОСТИ
GUARDIAN SPRINT
River-based bonuses and Aghanim's Scepter upgrade moved to Innate ability
SLITHEREEN CRUSH
Aghanim's Shard no longer increases AoE by 75
Aghanim's Scepter Puddle Duration decreased from 25s to 15s
BASH OF THE DEEP
Bonus damage in water moved to Innate ability
SLARK
Base Health Regen decreased from 1.75 to 0.25
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BARRACUDA
New Innate ability. Passive, levels up with Shadow Dance
When not visible to the enemy team, Slark gains bonus +4/24/36/48% Movement Speed and +8/60/90/120 Health Regen
АСПЕКТЫ
LEECHING LEASH
POUNCE
Applies 1/2/3/4 Essence Shift stacks to enemy heroes caught by Pounce
DARK REEF RENEGADE
BARRACUDA
When revealed by enemies, Barracuda effect lingers for 0.5/1/1.5/2s when Slark is not within 1200 units of any allied heroes
СПОСОБНОСТИ
POUNCE
No longer applies Essence Shift stacks by default
Aghanim's Scepter range decreased from 1000 to 900
SHADOW DANCE
Passive Movement Speed and Regen bonuses moved to Innate ability
Mana Cost decreased from 120 to 100
Cooldown decreased from 75/60/45s to 60/50/40s
DEPTH SHROUD
No longer stacks with Shadow Dance
ТАЛАНТЫ
Level 15 Talent +50 Shadow Dance Regen replaced with +50 Barracuda Regen
SNAPFIRE
Base Damage increased by 4
Base Attack Range decreased from 500 to 400
Base Attack Time increased from 1.6s to 1.8s
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BUCKSHOT
New Innate ability. Passive, can't be leveled up
Snapfire's attacks deal 25% more damage, but they have a 25% chance of making a glancing shot that will deal 50% less damage
АСПЕКТЫ
RICOCHET II
Whenever Snapfire's attack misses or glances, 2 ricochet attacks that can't miss and deal 75% of the damage will bounce towards nearby enemies
FULL BORE
SCATTERBLAST
Shoots in a more narrow cone with range increased to 1400. Also reverses the point-blank rules, applying them to enemies that are further than 650 units away
СПОСОБНОСТИ
FIRESNAP COOKIE
Aghanim's Shard no longer increases jump distance and air time
Aghanim's Shard now heals target by 200 Health
LIL' SHREDDER
Now also deals 25% of Snapfire's base attack damage
Base Damage per shot decreased from 35/55/75/105 to 15/30/45/60
Bonus Attack Range increased from 75/150/225/300 to 160/240/320/400
ТАЛАНТЫ
Level 10 Talent Firesnap Cookie Restores 175 Health replaced with +20 Mortimer Kisses Debuff DPS
SNIPER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
KEEN SCOPE
New Innate ability. Passive, levels up with Assassinate
Increases Sniper's attack range by 100/200/300/400
АСПЕКТЫ
GHILLIE SUIT
TAKE AIM
While active, Sniper isn't revealed in Fog of War when attacking enemies
SCATTERSHOT
SHRAPNEL
Duration decreased to 1s, but the damage is multiplied by 4 and movement slow is multiplied by 2
СПОСОБНОСТИ
HEADSHOT
Now knockback distance increases with the proximity of the target to Sniper. Max knockback distance increased to 50
TAKE AIM
Passive Attack Range bonus moved to Innate ability
Now provides 5/10/15/20 bonus armor for the duration
Self-slow increased from 45/40/35/30% to 65%
ТАЛАНТЫ
Level 10 Talent +1s Take Aim Duration replaced with +10% Shrapnel Movement Slow
Level 15 Talent +15% Shrapnel Slow replaced with +1s Take Aim Duration
Level 20 Talent +25 Shrapnel DPS replaced with +100 Attack Range
Level 20 Talent +25 Headshot Knockback Distance replaced with +15 Take Aim Armor
Level 25 Talent +100 Attack Range replaced with +50 Max Headshot Knockback Distance
Level 25 Talent +6 Shrapnel Charges replaced with -25s Shrapnel Charge Restore time
SPECTRE
ВРОЖДЁННАЯ СПОСОБНОСТЬ
SPECTRAL
New Innate ability. Passive, can't be leveled up
Spectre and her illusions permanently have phased movement
АСПЕКТЫ
FORSAKEN
DESOLATE
Deals 40% of damage if the target has only non-hero allies within range
Ability's damage is applied to Spectral Dagger
TWIST THE KNIFE
REALITY
Casts Spectral Dagger of the current level on the Haunt's target and decreases Reality cooldown to 1s. Also makes illusions persist even after their target dies
СПОСОБНОСТИ
SPECTRAL DAGGER
No longer applies Desolate damage by default
DESOLATE
Damage rescaled from 21/34/47/60 to 20/35/50/65
DISPERSION
Aghanim's Shard changed from increasing Reflected Damage by 100% to increasing Absorbed and Reflected by 50%
REALITY
No longer casts Spectral Dagger by default
SPIRIT BREAKER
Base Attack Range increased from 150 to 170
ВРОЖДЁННАЯ СПОСОБНОСТЬ
HERD MENTALITY
New Innate ability. Passive, can't be leveled up
Provides the hero in your team with the least Experience points with a buff, that increases their Experience gain by 50% until they reach the level to match the second least. Can apply to Spirit Breaker as well
АСПЕКТЫ
BULL RUSH
CHARGE OF DARKNESS
Makes Charge Bonus Speed fade out over a short duration after the charge ends, based on how long the charge lasts. Max Linger Duration: 3s. Min Linger Duration: 0.5s. Charge Time for Max Linger Duration: 5s
IMBALANCED
NETHER STRIKE
Enemy receives a debuff that increases the distance of forced movement applied to them by Spirit Breaker and his allies by 100% for 6s
СПОСОБНОСТИ
CHARGE OF DARKNESS
Now pierces Debuff Immunity by default
Aghanim's Shard now grants +100 Movement Speed Bonus
GREATER BASH
No longer deals bonus damage to creeps
NETHER STRIKE
Bonus Damage rescaled from 175/250/325 to 150/250/350
PLANAR POCKET
Is now granted by Aghanim's Scepter
No longer stops working after blocking 1 spell
ТАЛАНТЫ
Level 25 Talent +200 Charge of Darkness Bonus Speed replaced with -4s Charge of Darkness Cooldown
STORM SPIRIT
ВРОЖДЁННАЯ СПОСОБНОСТЬ
GALVANIZED
New Innate ability. Passive, can't be leveled up
Storm Spirit gains a charge of 0.2 Mana Regen any time he kills an enemy hero or whenever an enemy hero dies within 1200 range. Gains 5 charges on leveling up Ball Lightning. Loses 3 charges on death
Every time Storm Spirit gains a charge he also permanently gains +0.1 Mana Regen
АСПЕКТЫ
SHOCK COLLAR
ELECTRIC VORTEX
Applies a debuff on affected enemies, making them trigger an Overload explosion on them if they attack within the next 6s
STATIC SLIDE
STATIC REMNANT
Becomes point targeted ability with 800 cast range. Static Remnant moves in the targeted point at 325 speed. Can be self-cast to cast in place
Vision Radius decreased from 500 to 100
СПОСОБНОСТИ
ELECTRIC VORTEX
Duration rescaled from 0.9/1.3/1.7/2.1s to 1.1/1.4/1.7/2s
ТАЛАНТЫ
Level 15 Talent Static Remnant Damage increased from +50 to +60
Level 25 Talent 2x Overload Attack Bounce attacks now deal 65% damage
SVEN
ВРОЖДЁННАЯ СПОСОБНОСТЬ
VANQUISHER
New Innate ability. Passive, can't be leveled up
Sven's attacks deals 15% more damage to stunned enemies
АСПЕКТЫ
HEAVY PLATE
WARCRY
Creates a 50/100/150/200 physical damage barrier on all affected heroes
WRATH OF GOD
Base Damage decreased by 25
Sven passively receives an additional 0.4/0.5/0.6/0.7 damage per point of Strength, depending on the current level of God's Strength
TECHIES
Base Attack Range decreased from 700 to 550
ВРОЖДЁННАЯ СПОСОБНОСТЬ
MINEFIELD SIGN
Remains as an Innate ability. Active, can't be leveled up
АСПЕКТЫ
SQUEE'S SCOPE
Techies gains 1 attack range for each point of attack speed
SPLEEN'S SECRET SAUCE
BLAST OFF!
Damage and Self-Damage is increased by 15% of Techies' Max Health
Self-Damage is now Pure
SPOON'S STASH
Techies can use and benefit from backpack items as if they were in their inventory
TEMPLAR ASSASSIN
Base Health Regen increased from 0.25 to 1
Base Attack Time improved from 1.7s to 1.6s
Attack Range increased from 200 to 250
Attack Projectile Speed increased from 900 to 1000
ВРОЖДЁННАЯ СПОСОБНОСТЬ
PSI BLADES
Now is an Innate ability. Passive, can be leveled up with skill points
Bonus Attack Range rescaled from 80/130/180/230 to 0/50/100/150/200
Psi Blade Range rescaled from 600/650/700/750 to 550/600/650/700/750
Spill Damage is no longer reduced for each unit it connects with
Spill Damage decreased from 100% to 80/85/90/95/100%
АСПЕКТЫ
VOIDBLADES
PSI BLADES
Spilled enemies have their movement slowed by 5/10/15/20/25% for 3s
REFRACTOR
REFRACTION
Grants a damage instance every time a shield instance gets consumed
СПОСОБНОСТИ
REFRACTION
No longer grants Damage block instances
Now grants multiple instances of a 30/40/50/60 Health barrier. Whenever a barrier is fully consumed, the amount of shield instances will decrease by 1 and a new full barrier will appear as long as there are instances left. Any damage that would reduce a barrier to less than 0 health is fully absorbed
Instances decreased from 3/4/5/6 to 2/3/4/5
PSIONIC TRAP
Aghanim's Scepter now increases total trap damage by 100
PSIONIC PROJECTION
Bonus Damage increased from 200 to 300
Channel Time increased from 1.5s to 2s
ТАЛАНТЫ
Level 10 Talent +110 Psionic Trap Damage replaced with +5% Psionic Trap Slow
Level 15 Talent Psi Blades Attack and Spill Range decreased from +120 to +100
Level 20 Talent Meld Dispels replaced with Refraction Dispels
Level 25 Talent Refraction Instances decreased from +7 to +5
TERRORBLADE
ВРОЖДЁННАЯ СПОСОБНОСТЬ
DARK UNITY
New Innate ability. Passive, can't be leveled up
Illusions under Terrorblade's control that are within range receive a damage bonus. Illusions outside of the range receive a damage penalty. Range: 1200, Bonus Damage: 25%, Damage Penalty: 50%
АСПЕКТЫ
CONDEMNED
SUNDER
Removes Minimum Health threshold for enemies
SOUL FRAGMENT
CONJURE IMAGE
Illusions always spawns with full health, but the ability also costs 20% of the current Health
СПОСОБНОСТИ
METAMORPHOSIS
Attack Range rescaled from 490/510/530/550 to 450/490/530/570
Cooldown rescaled from 150s to 155/150/145/140s
DEMON ZEAL
Now also provides 20 HP regeneration per second
TERROR WAVE
Now also deals 200 magical damage to enemies
TIDEHUNTER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BLUBBER
New Innate ability. Passive, can't be leveled up
Tidehunter removes negative status effects if he takes more than 500 damage from player-controlled sources. Dispel type: Strong. Damage counter resets after 7s
АСПЕКТЫ
KRAKEN SWELL
Base Strength is 27
Strength Gain is 3.5
KRAKEN SHELL
Damage Block permanently increases by 1/2/3/4 each time an enemy hero dies under the effects of Anchor Smash. Tidehunter doesn't get stacks if he is dead
KRILL EATER
Base Strength is 22
Strength Gain is 4
Base Attack Range decreased by 50
Attack Range is increased by 5 every hero level
ANCHOR SMASH
Radius decreased by 50
Radius is increased by 5 every hero level
СПОСОБНОСТИ
KRAKEN SHELL
Dispel on damage moved to Innate ability
ТАЛАНТЫ
Level 10 Talent Anchor Smash Damage decreased from +50 to +40
Level 20 Talent +4 Kraken Shell Damage Block per Anchor Smash Kill replaced with +4 Gush Armor Reduction
TIMBERSAW
Now is a Strength Hero
Base Damage increased from 4-8 to 23-27
Agility gain increased from 1.3 to 1.6
Damage on level 1 not changed: 50-54
Damage gain per level decreased from +5.25 to +3.5
ВРОЖДЁННАЯ СПОСОБНОСТЬ
EXPOSURE THERAPY
New Innate ability. Passive, levels up with Chakram
Timbersaw restores 3/4/5/6 mana every time he destroys a tree
АСПЕКТЫ
SHREDDER
TIMBER CHAIN
When Timbersaw collides with the target tree, it shatters, sending 10 splinters in all directions, up to 700 distance. If a splinter hits an enemy, they take 20/40/60/80 damage and are slowed by 30/40/50/60% for 0.75s
TWISTED CHAKRAM
Grants Twisted Chakram ability when leveling up Chakram
TWISTED CHAKRAM
Launches a smaller uncontrollable Chakram which flies in an infinity sign in the selected direction. It deals 110/155/200 pure damage to any enemies on its way, slowing their movement by 5% for each 5% of their missing health
Slow Duration: 2s. Chakram width: 125. Cast Range: 600. Flight Range: 1200. Mana Cost: 100. Cooldown: 20/16/12s
СПОСОБНОСТИ
WHIRLING DEATH
Mana Cost increased from 80/85/90/95 to 100
ТАЛАНТЫ
Level 20 Talent Chakram Slow increased from +4% to +5%
Level 25 Talent +1125 Timber Chain Cast Range replaced with +75% Timber Chain Range/Projectile Speed
Level 25 Talent Second Chakram replaced with +75 Whirling Death Tree Bonus Damage
TINKER
Base Movement Speed increased from 290 to 310
Heat-Seeking Missile ability replaced by March of the Machines
ВРОЖДЁННАЯ СПОСОБНОСТЬ
EUREKA!
New Innate ability. Passive, can't be leveled up
Tinker gains 1% item cooldown reduction per 4 Intelligence, up to 60%
АСПЕКТЫ
REPAIR BOTS
MARCH OF THE MACHINES
Applies a non-stacking heal over time when robots pass through allied heroes. Heal per second: 8/12/16/20. Heal duration: 4s
TRANSLOCATOR
DEFENSE MATRIX
When the barrier is fully absorbed on Tinker, he blinks in a random forward direction for 300 range
СПОСОБНОСТИ
LASER
Cast range increased from 450 to 600
No longer has an AoE by default
Blind now affects all enemies in the radius when the AoE talent is picked
Creep Blind duration is now the same as Hero Blind duration
Mana Cost decreased from 95/110/125/140 to 95/105/115/125
Aghanim's Scepter no longer provides bonus cast range
Aghanim's Scepter now can shrink creeps
MARCH OF THE MACHINES
Returning ability
Calls for an army of robotic minions to damage enemy units in an area around Tinker. Damage: 16/24/32/40, Duration: 6s, Radius: 900, Cast Range: 300, Mana Cost: 110/130/150/170, Cooldown: 35s
DEFENSE MATRIX
Cooldown increased from 12s to 20s
REARM
No longer resets cooldowns of items
No longer grants Magic Resistance on its own
Channel Time decreased from 3.25/2.25/1.25s to 2.75/2/1.25s
Mana Cost decreased from 140/195/250 to 125/175/225
KEEN CONVEYANCE
Channel time decreased from 4.5/4/3.5s to 4/3.5/3s
Outpost channel time now matches those from Town Portal Scroll
WARP FLARE
Damage increased from 50 to 150
Duration decreased from 3s to 2s
ТАЛАНТЫ
Level 10 Talent +50 Laser AoE replaced with +1s March of the Machines Duration
Level 15 Talent +1 Heat-Seeking Missile Count replaced with 250 AoE Laser
Level 20 Talent Defense Matrix Grants 25% Cooldown Reduction replaced with +10% Defense Matrix Status Resistance
Level 25 Talent +0.2s Heat-Seeking Missile Ministun replaced with Rearm Grants 50% Magic Resistance for 4s
TINY
Base Health Regen increased from 1.5 to 2.0
ВРОЖДЁННАЯ СПОСОБНОСТЬ
CRAGGY EXTERIOR
Ability returns as an Innate. Passive, levels up with Grow
Enemies that attack Tiny get a stacking debuff that decreases their attack damage by 2/3/4/5% per stack. Max Stacks 10. Debuff Duration: 5s. Each stack refreshes duration. Debuff Immune enemies aren't affected and don't receive stacks
АСПЕКТЫ
CRASH LANDING
TOSS
Increases landing radius from 275 to 450. Landing deals 25/30/35/40% more damage to enemies in the target area and slows their attack speed by 25/30/35/40 and their movement speed by 20/25/30/35%. Slow duration: 2.5s. This effect does not apply to the Tossed unit itself
INSURMOUNTABLE
Tiny receives 25% of his Strength as Slow Resistance and 10% of his Strength as Status Resistance
СПОСОБНОСТИ
TREE GRAB
Bonus Damage rescaled from 14/21/28/35 to 10/20/30/40
GROW
No longer provides Slow Resistance
Now provides +10/20/30 Movement Speed
Bonus Damage increased from 50/110/170 to 60/120/180
ТАЛАНТЫ
Level 10 Talent +20 Movement Speed replaced with +200 Avalanche Cast Range
Level 15 Talent +10% Status Resistance replaced with -10% Grow Attack Speed Reduction
Level 20 Talent 40% Bonus Damage with Grow and Tree replaced with +70 Tree Grab Bonus Base Damage
TREANT PROTECTOR
ВРОЖДЁННАЯ СПОСОБНОСТЬ
NATURE'S GUISE
Remains as an Innate ability. Passive, can't be leveled up
АСПЕКТЫ
PRIMEVAL POWER
Treant gains +5 base attack damage per hero level
SAPLING
LEECH SEED
Can be ground targeted, planting a tree and damaging and healing all enemies in the effect radius for the duration of the ability. Damage and healing is halved for creeps when the ability is ground targeted. If the tree is cut down, it re-grows again with the next pulse
TROLL WARLORD
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BERSERKER'S RAGE
Now is an Innate ability. Togglable, can be leveled up with skill points
Bonus Movespeed rescaled from 15/25/35/45 to 5/15/25/35/45
Bonus Armor decreased from 4/5/6/7 to 1/2/3/4/5
Ensnare Chance increased from 14/16/18/20% to 20%
Ensnare Duration rescaled from 0.8/1.2/1.6/2s to 0.4/0.8/1.2/1.6/2s
АСПЕКТЫ
INSENSITIVE
FERVOR
Each stack grants 1 Armor when Troll Warlord is in melee form
BAD INFLUENCE
BATTLE TRANCE
Grants 30% of its attack speed bonus to all allied heroes globally
СПОСОБНОСТИ
WHIRLING AXES (БЛИЖНИЙ БОЙ)
Aghanim's Scepter Dispel now always pierces Debuff Immunity
WHIRLING AXES (ДАЛЬНИЙ БОЙ)
Aghanim's Scepter Dispel now always pierces Debuff Immunity
FERVOR
Aghanim's Shard Base Proc chance decreased from 20% to 18%
ТАЛАНТЫ
Level 15 Talent Whirling Axes Damage increased from +90 to +100
Level 20 Talent Berserker's Rage Armor decreased from +10 to +8
Level 20 Talent +20% Battle Trance Movement Speed replaced with +50% Battle Trance Slow Resistance
TUSK
ВРОЖДЁННАЯ СПОСОБНОСТЬ
BITTER CHILL
New Innate ability. Passive, levels up with ability of selected Facet
Passively slows the attack speed of all enemies in 350 radius by 10/20/30/40/50
АСПЕКТЫ
TAG TEAM
TAG TEAM
Tusk's third basic ability when the facet is picked
Activate to temporarily apply a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed. Duration: 5s. Damage: 20/45/70/95. Cooldown: 24/21/18/15s
DRINKING BUDDIES
DRINKING BUDDIES
New Tusk's third basic ability when the facet is picked
Tusk reaches out to tag a targeted allied unit, pulling them closer. Once tagged, both Tusk and his tagged ally gain increased movement speed and bonus attack damage for 5s. Cast Range: 900. Bonus Movespeed: 25%. Bonus Damage: 20/45/70/95. Cooldown: 24/21/18/15s
СПОСОБНОСТИ
WALRUS PUNCH!
Now is affected by Spell Blocks (i.e. Linken's Sphere, Counterspell, etc.)
Bonus Damage increased from 50 to 50/75/100
Critical Damage decreased from 200/275/350% to 200/250/300%
No longer slows target's movement speed by 40% after they land
UNDERLORD
ВРОЖДЁННАЯ СПОСОБНОСТЬ
ATROPHY AURA
Now is an Innate ability. Passive, can be leveled up with skill points
Damage Reduction rescaled from 6/14/22/30% to 0/6/14/22/30%
Bonus Damage per creep rescaled from 3/5/7/9 to 1/3/5/7/9
Bonus Damage per hero rescaled from 30/35/40/45 to 25/30/35/40/45
Duration rescaled from 35/45/55/65s to 25/35/45/55/65s
АСПЕКТЫ
DEMON'S REACH
ATROPHY AURA
When Underlord has bonus damage from Atrophy Aura, his attacks start cleaving, dealing 35% damage. The cleave distance is equal to 100 + 5 per each point of bonus damage
ABYSSAL HORDE
FIEND'S GATE
Whenever Underlord teleports with Fiend's Gate, he will bring forth uncontrollable Warriors and Archers to fight for him. The first underlings are summoned together for the closest visible enemy unit within 1200 range from the Gate Underlord teleported to, then they are summoned one by one in 2s intervals. All summons die once the Gates close. Summons level depends on the level of Fiend's Gate.
Warrior has 400/600/800 health and 20/35/50 attack damage. Burns 10/20/30 mana on every hit, and deals 300/400/500 magical damage to whoever kills it. Gold and Experience Bounty: 20/30/40
Archer has 400/600/800 health and 30/45/60 attack damage. Has a passive aura that increases movement speed by 5/7/9%. Gold and Experience Bounty: 20/30/40
СПОСОБНОСТИ
PIT OF MALICE
Root Duration increased from 1.2/1.4/1.6/1.8s to 1.5/1.6/1.7/1.8s
Mana Cost increased from 80/100/120/140 to 110/120/130/140
Cooldown increased from 21/19/17/15s to 30/25/20/15s
FIEND'S GATE
Cast Point decreased from 0.2s to 0.0s
Minimum Distance decreased from 2000 to 1500
Aghanim's Scepter now also reduces Cooldown by 20 seconds
ТАЛАНТЫ
Level 10 Talent +5 Armor replaced with +10% Fiend's Gate Movement Bonus/Damage Reduction
Level 20 Talent +15% Atrophy Aura Attack Damage Reduction replaced with +10% Atrophy Aura Damage Reduction/Gain
Level 25 Talent +50% Atrophy Allied Hero Bonus replaced with Fiend's Gates deal 100 DPS in a 700 radius
UNDYING
ВРОЖДЁННАЯ СПОСОБНОСТЬ
CEASELESS DIRGE
New Innate ability. Passive, can't be leveled up
When Undying dies he will automatically respawn in the fountain. Begins the game on cooldown. Cooldown: 480s
АСПЕКТЫ
ROTTING MITTS
FLESH GOLEM
While Flesh Golem is Active Undying's attacks will spawn a zombie chasing the attack target for 15s (does not work on Roshan)
RIPPED
SOUL RIP
When Soul Rip is cast on an allied hero, they gain 10% of Undying's current Strength for 10s
СПОСОБНОСТИ
TOMBSTONE
Zombie vision range decreased from 1400 to 900
Mana Cost increased from 120/140/160/180 to 125/150/175/200
Aghanim's Shard time restraint to leave or re-enter decreased from 3s to 2s
FLESH GOLEM
Slow Duration decreased from 4s to 3s
URSA
Strength gain decreased from 2.6 to 2.4
ВРОЖДЁННАЯ СПОСОБНОСТЬ
MAUL
New Innate ability. Passive, can't be leveled up
Ursa gains 1.5% of his current Health as damage
АСПЕКТЫ
GRUDGE BEARER
ENRAGE
5% of Damage absorbed during Enrage is converted to damage. Buff lingers for 5 seconds after Enrage expires
BEAR DOWN
Duration of all debuffs applied by Ursa is increased by 20%
СПОСОБНОСТИ
OVERPOWER
Mana Cost increased from 30/40/50/60 to 45/50/55/60
VENGEFUL SPIRIT
ВРОЖДЁННАЯ СПОСОБНОСТЬ
RETRIBUTION
New Innate ability. Passive, can't be leveled up
Whenever an enemy hero kills Vengeful Spirit, they get a debuff until their next death, causing Vengeful Spirit to deal 10% bonus damage to them
АСПЕКТЫ
AVENGING MISSILE
Base Attack Time is 1.7s
MAGIC MISSILE
Damage is increased by 0.75 for every last hit or deny the target enemy has
SOUL STRIKE
Base Attack Time is 1.5s
Vengeful Spirit's attacks fire traces of her soul that punch the enemy on contact, making her attacks have melee behavior
ТАЛАНТЫ
Level 10 Talent Magic Missile Cast Range decreased from +125 to +100
Level 10 Talent Nether Swap Enemy Damage decreased from +200 to +150
Level 15 Talent -2s Magic Missile Cooldown replaced with +0.3s Magic Missile Stun Duration
Level 20 Talent +200 Magic Missile Damage replaced with -2s Magic Missile Cooldown
VENOMANCER
Latent Toxicity ability removed
Poison Nova ability removed
ВРОЖДЁННАЯ СПОСОБНОСТЬ
POISON STING
Now is an Innate ability. Passive, can be leveled up with skill points
Movement Slow rescaled from 8/10/12/14% to 3/6/9/12/15%
Damage per second rescaled from 8/16/24/32 to 2/6/14/22/30
Duration rescaled from 6/9/12/15s to 3/6/9/12/15s
Now upgraded by Aghanim's Scepter. Venomancer's Attacks deal 15% damage of his base damage per each of his debuffs on the target
АСПЕКТЫ
PATIENT ZERO
NOXIOUS PLAGUE
The plague spreads 2 times, but the initial damage for all spreads after the first one is reduced by 100%
PLAGUE CARRIER
PLAGUE WARD
Can be cast on allies, attaching a ward onto them. While attached, wards are untargetable and die one at a time whenever the unit they are attached onto receives 100/150/200/250 damage. Wards attack the same target their attached unit is attacking
СПОСОБНОСТИ
VENOMOUS GALE
Impact Damage decreased from 50/75/100/125 to 25/50/75/100
Damage per tick decreased from 15/45/75/105 to 10/40/70/100
Now upgraded with Aghanim's Shard
If Venomous Gale is dispelled from an enemy, they take 300 damage and are stunned for 1.6s
NOXIOUS PLAGUE
If an enemy already infected with the plague gets hit again, no impact damage is done and the debuff duration is refreshed
ТАЛАНТЫ
Level 15 Talent Poison Sting Slow decreased from +6% to +5%
Level 20 Talent Noxious Plague Max HP Damage decreased from +1.5% to +1%
VIPER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
CORROSIVE SKIN
Now is an Innate ability. Passive, can be leveled up with skill points
Attack Speed Slow rescaled from 8/16/24/32 to 3/6/14/22/30
Damage per second rescaled from 8/16/24/32 to 3/6/14/22/30
Bonus Magic Resistance rescaled from 10/15/20/25% to 5/10/15/20/25%
Aghanim's Scepter no longer multiplies damage
Aghanim's Scepter Attack Slow Multiplier increased from 2x to 4x
АСПЕКТЫ
POISON BURST
POISON ATTACK
After the debuff expires, all enemies around the target in a 300 radius take damage equal to 100% of the magic damage dealt by Poison Attack
CAUSTIC BATH
CORROSIVE SKIN
Damage per second and Magic Resistance are increased while Viper is in Nethertoxin's area of effect up to 100% after 4s
СПОСОБНОСТИ
POISON ATTACK
Cast Range decreased from 600/640/680/720 to 600
NOSEDIVE
No longer Disarms
Corrosive Skin Splatter Radius decreased from 1200 to 500
Cast Range increased from 475 to 700
Dive Speed increased from 500 to 700
ТАЛАНТЫ
Level 10 Talent Corrosive Skin Damage Per Second increased from +18 to +20
Level 15 Talent +15% Corrosive Skin Magic Resistance replaced with +20 Corrosive Skin Attack Speed Slow
VISAGE
Base Armor increased by 1
ВРОЖДЁННАЯ СПОСОБНОСТЬ
GRAVEKEEPER'S CLOAK
Now is an Innate ability. Passive, can be leveled up with skill points
Damage Reduction per Layer rescaled from 8/12/16/20% to 4/8/12/16/20%
Layer Recharge Time rescaled from 6/5/4/3s to 7/6/5/4/3s
АСПЕКТЫ
SEPULCHRE
GRAVE CHILL
Affects all enemies within 300 units from target. Gains only 25% of its bonuses from each secondary target
FAITHFUL FOLLOWERS
SUMMON FAMILIARS
Familiars always follow Visage and cannot receive direct attack or movement commands. They will attack the target Visage tried to attack last, and will return if that target is out of Visage's attack range, or Visage issues the stop or hold position commands. Can still be ordered to cast Stone Form from the hero or individually. Familiars will search for a nearby valid target within 300 range if the target they were previously attacking dies and no additional orders are issued. If Familiars got way too far away (3500 range), they will teleport to Visage within 4 seconds
Movement Speed increased by 40
Can be put on Auto-Cast to make Familiar immediately return to Visage. They can't attack while Auto-Cast is on
STONE FORM
Has a cast range of 1200
СПОСОБНОСТИ
SUMMON FAMILIARS
Familiars now upgrade if they were already summoned when leveling up the ability
Now can be alt-cast to recall Familiars, teleporting them to Visage after 4s preparation. Familiars can't act during this preparation and it won't start if they're currently in a Stone Form
STONE FORM
Familiars' version is now point-targeted. Will instruct the Familiar to cast Stone Form in the selected location. Can be either self-cast or alt-cast to use it at the current location
Visage's version is now point-targeted. Will instruct the Familiar closest to the cast location to travel there and cast Stone Form. Can be either self-cast or alt-cast to instruct the Familiar closest to Visage to cast Stone Form at its current location
VOID SPIRIT
ВРОЖДЁННАЯ СПОСОБНОСТЬ
INTRINSIC EDGE
New Innate ability. Passive, can't be leveled up
Void Spirit gains 33% more secondary bonuses from Primary Attributes
АСПЕКТЫ
SANCTUARY
RESONANT PULSE
Barrier absorbs all damage types
SYMMETRY
Void Spirit gains a physical damage shield equal to 40% of magic damage dealt to enemy heroes, Buff duration 20s
RESONANT PULSE
No longer creates a physical damage barrier of its own
СПОСОБНОСТИ
DISSIMILATE
Mana Cost decreased from 130 to 120
WARLOCK
Strength gain decreased from 2.8 to 2.4
ВРОЖДЁННАЯ СПОСОБНОСТЬ
ELDRITCH SUMMONING
New Innate ability. Passive, levels up with Chaotic Offering
Whenever a unit dies under effect of any of Warlock's abilities, a Minor Imp is spawned in their place. Imps are uncontrollable and will run towards nearby enemies, favoring Heroes under the effect of Fatal Bonds. Upon reaching an enemy they explode, dealing damage in AoE. If there are no valid units nearby, they will attack buildings by hand, dealing minor damage
Imp Health: 50/130/210/290/370; Explosion Damage: 25/75/125/175/225; Explosion Radius: 400; Attack Damage (against buildings): 10/14/18/22/26; Imp Duration: 15s. Imp explosions cannot spawn Minor Imps
Aghanim's Shard improves values by 1 level
АСПЕКТЫ
CHAMPION OF GORROTH
CHAOTIC OFFERING
Permanent Immolation's Damage per second is increased by Warlock's current Health and Mana Regeneration
BLACK GRIMOIRE
Grants Black Grimoire Neutral item. Hero kills and assists infuse the Black Grimoire with charges. This item can be used in either neutral or regular item slots, but cannot be put in a backpack or dropped. Can be consumed to grant 250 experience per charge. For that press right-click on the item and select the "Consume Item" option. Black Grimoire starts with 1 charge and on cooldown of 420 seconds
СПОСОБНОСТИ
SHADOW WORD
Cast Point improved from 0.4s to 0.2s
Backswing improved from 0.76s to 0.4s
Now heals all friendly units and damages all enemy units within 300 radius around the target
Heal/Damage per second rescaled from 15/25/35/45 to 16/24/32/40
Heal/Damage now ticks every 0.5s instead of 1s
UPHEAVAL
Cast Range decreased from 900 to 800
Radius increased from 500/550/600/650 to 575/600/625/650
Mana Cost increased from 70/80/90/100 to 100
Cooldown rescaled from 35s to 60/50/40/30s
CHAOTIC OFFERING
Cast Range decreased from 1000 to 900
Golem's Damage decreased from 110/170/230 to 100/150/200
Golem's Permanent Immolation Damage interval decreased from 1s to 0.5s
Aghanim's Scepter Golem's Damage decreased from 80/125/170 to 80/120/160
Aghanim's Scepter Golems no longer have reduced Health or Bounty
ТАЛАНТЫ
Level 10 Talent Upheaval Radius decreased from +65 to +50
Level 15 Talent Shadow Word Heal/Damage Per Second decreased from +18 to +15
Level 20 Talent 450 AoE Shadow Word replaced with +40 Upheaval Damage
WEAVER
Agility gain increased from 3.1 to 3.3
ВРОЖДЁННАЯ СПОСОБНОСТЬ
GEMINATE ATTACK
Now is an Innate ability. Passive, can be leveled up with skill points
Bonus Damage rescaled from 25/40/55/70 to 5/25/40/55/70
Cooldown rescaled from 8.5/6.5/4.5/2.5s to 10.5/8.5/6.5/4.5/2.5s
АСПЕКТЫ
SKITTERSTEP
SHUKUCHI
Movement Speed increased from 550 to 600
Enemies affected by Shukuchi are slowed by 100% for 0.3s
HIVEMIND
THE SWARM
Whenever The Swarm's Beetles attack heroes, Weaver gets 3/5/7/9 experience
ТАЛАНТЫ
Level 10 Talent Shukuchi Damage increased from +55 to +60
Level 25 Talent Shukuchi Cooldown Reduction increased from 2.5s to 3s
WINDRANGER
ВРОЖДЁННАЯ СПОСОБНОСТЬ
EASY BREEZY
New Innate ability. Passive, can't be leveled up
Windranger's movement speed is always as fast as the wind, and cannot be lower than 240. Max Movement Speed increased from 550 to 600
АСПЕКТЫ
TAILWIND
WINDRUN
Grants 15% bonus movespeed to herself and allies within 700 radius
FOCUS FIRE
Unit Target ability. Allows to attack one target with increased speed, but damage is reduced by 30%. Duration: 20s
WHIRLWIND
FOCUS FIRE
No Target Ability. Windranger starts shooting 7/9/11 arrows per second at random enemies within her attack range. Damage of these arrows is reduced by 30%. When the enemy is hit, they can't be targeted again for the next 3 shots. Duration: 8s. Prioritizes heroes
WINTER WYVERN
Base Damage increased by 3
Night vision increased from 800 to 1200
ВРОЖДЁННАЯ СПОСОБНОСТЬ
ELDWURM SCHOLAR
New Innate ability. Passive, can't be leveled up
When an allied hero picks up a Wisdom Rune, the 3 heroes that would not benefit from will gain 20% of the experience instead
АСПЕКТЫ
ESSENCE OF THE BLUEHEART
Whenever Winter Wyvern restores health or heals an ally, 15% of all healing done restores mana as well
DRAGON SIGHT
Winter Wyvern gains 0.4/0.5/0.66/1 bonus damage for each 10 attack range over 400. Scales with Winter's Curse Levels
СПОСОБНОСТИ
ARCTIC BURN
No longer increases night vision
Attack Range Bonus decreased from 350/400/450/500 to 300/325/350/375
Burn Damage interval decreased from 1s to 0.5s
SPLINTER BLAST
Can now target allies but not Winter Wyvern herself
Cast Range decreased from 1200 to 1150
Movement Slow rescaled from 30% to 28/32/36/40%
Projectile speed no longer has variable projectile speed based on distance to the target and is always 1200
WINTER'S CURSE
Mana Cost decreased from 200/225/250 to 150/200/250
Now has a Base Duration of 2 seconds
Duration now increases with each taunted enemy at the moment of the cast: by 2s for every taunted enemy hero and by 0.5s for every taunted creep
Now has a max duration of 4/5.5/7s
No longer ends prematurely if no enemies are around the target
ТАЛАНТЫ
Level 25 Talent +1.25s Winter's Curse Duration replaced with +55 Winter's Curse Attack Speed
WITCH DOCTOR
ВРОЖДЁННАЯ СПОСОБНОСТЬ
GRIS-GRIS
New Innate ability. Passive, can't be leveled up
Witch Doctor starts the game with Gris-Gris, a Neutral item that cannot be dropped or placed in the backpack. When the owner dies, 100% of the gold lost from death is added to the item cost, which also passively increases by 1 gold every 3s. Can be consumed to permanently remove the item and refund the gold to Witch Doctor. For that, press right-click on the item and select the "Consume Item" option
АСПЕКТЫ
HEADHUNTER
PARALYZING CASK
Cask damage increases by 35 per bounce
VOODOO FESTERATION
VOODOO RESTORATION
Deals 30/40/50/60 damage to enemies instead of healing and has 200 more range at all levels
CLEFT DEATH
DEATH WARD
Attack two separate targets at once with reduced by 30% damage. Prioritizes the closest enemy hero
СПОСОБНОСТИ
PARALYZING CASK
No longer has Bonus Damage per bounce by default
MALEDICT
Now deals its first damage instance instantly upon application
Damage per second increased from 12/18/24/30 to 15/20/25/30
Tick Damage interval decreased from 1s to 0.5s
Radius increased from 180 to 200
Cast Range increased from 575 to 600
DEATH WARD
Damage decreased from 65/100/135 to 60/95/130
Cast Range decreased from 600 to 500
VOODOO SWITCHEROO
Attack Speed Reduction increased from 40 to 45
Cooldown increased from 40s to 50s
ТАЛАНТЫ
Level 10 Talent +75 Maledict AoE replaced with +200 Health
Level 15 Talent +300 Health replaced with +100 Maledict AoE
Level 20 Talent Maledict Burst Damage increased from +25% to +30%
WRAITH KING
ВРОЖДЁННАЯ СПОСОБНОСТЬ
VAMPIRIC SPIRIT
Now is an Innate ability. Passive, levels up with Reincarnation
Passively provides 20/30/40/50% Lifesteal. Lifesteal against creeps is reduced by 40%
When slain, Wraith King is transformed into an untargetable wraith with free pathing and increased Attack Speed and Movement Speed. Only transforms before the actual deaths, not before Reincarnation. Can still Reincarnate while in wraith form if Reincarnation went off cooldown during it. Wraith Duration: 3/4/5/6s, Bonus Attack Speed: 75, Bonus Movespeed: 25%
Aghanim's Scepter turns Vampiric Spirit in a 1200 range aura affecting allied heroes, increases Wraith Duration by 1s, and reduces Respawn Time by 10% for both Wraith King and allies that died as Wraiths
АСПЕКТЫ
BONE GUARD
Wraith King's abilities either summon skeletons to fight alongside their liege or help him in fight
BONE GUARD
New Wraith King's second basic ability when the facet is picked
For every 2 kills made, gains a charge. Can be activated to summon 1 skeleton per charge to fight alongside Wraith King. Skeletons benefit from Vampiric Spirit's Lifesteal and can resurrect once. They deal 25% damage to buildings, but gain +25% damage against enemy heroes. Max Charges: 2/4/6/8. Skeleton Damage: 34/39/44/49. Skeleton Duration: 40s
REINCARNATION
Number of Skeletons per hero spawned when reincarnating increased from 1/2/3 to 2/3/4
Aghanim's Shard no longer increases summoned skeleton count
SPECTRAL BLADE
Wraith King's attacks may curse his enemies and other abilities make this curse even stronger
SPECTRAL BLADE
New Wraith King's second basic ability when the facet is picked
Wraith King's attacks passively place a curse that after 3s will deal 20/40/60/80 pure damage and a physical damage equal to 70% of the cursing attack. Curse damage benefits from Vampiric Spirit's Lifesteal. Curse Cooldown for heroes: 18/16/14/12 seconds. Curse Cooldown for creeps: 6s. Illusions of Wraith King don't benefit from Spectral Blade
REINCARNATION
Curse Cooldown is reset on all units in a 900 radius when resurrecting
СПОСОБНОСТИ
WRAITHFIRE BLAST
No longer makes skeletons focus the spell's target nor provide increased attack speed
MORTAL STRIKE
Aghanim's Shard now also grants +150% Critical Damage when in Wraith form
REINCARNATION
Wraith Aura from Aghanim's Scepter moved to Innate ability
ТАЛАНТЫ
Level 10 Talent +25% Summon Skeleton Duration/-25% Cooldown replaced with +20% Wraithfire Blast Impact Damage/DPS
Level 15 Talent +23 Skeletons Attack Damage replaced with +400 Health
Level 20 Talent +5 Minimum Skeletons Spawned replaced with +70 Attack Speed
ZEUS
ВРОЖДЁННАЯ СПОСОБНОСТЬ
STATIC FIELD
Ability returns as an Innate. Passive, can't be leveled up
Zeus shocks any enemy that he attacks or is hit by his abilities, causing damage equal to 4% of their current health
АСПЕКТЫ
LIVEWIRE
STATIC FIELD
Makes damage depend on the distance between Zeus and the damaged enemy. Max percentage of 7% is reached at a distance of 200 or closer. Minimum percentage of 2% is dealt at a distance of 1200 or further
DIVINE RAMPAGE
THUNDERGOD'S WRATH
Hits enemies in ascending order from ones with the lowest current health to the highest with a 0.2s interval between strikes. Whenever an enemy is killed by Thundergod's Wrath, damage for the remaining strikes is increased by 15%
СПОСОБНОСТИ
ARC LIGHTNING
No longer deals damage based on the enemy's current health
Damage increased from 85/110/135/160 to 90/120/150/180
THUNDERGOD'S WRATH
No longer deals damage based on opponent's health
Damage increased from 300/425/500 to 300/475/650
LIGHTNING HANDS
No longer grants +100 attack range
Now grants +30 attack speed
Illusion damage reduction now also applies to damage from Static Field
ТАЛАНТЫ
Level 20 Talent +6% Arc Lightning Current Health As Damage replaced with +60 Arc Lightning Damage
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Источник: www.dota2.com
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